@roninanwar: Patch notes confirmed. Genji is getting the nerf bat.
Genji
Double jump no longer resets when wall climbing
Dash
No longer deals damage to traps like Widowmaker's Venom Mine or Junkrat's Steel Trap
No longer bypasses Junkrat's Steel Trap
Swift Strike
No longer interrupts quick melee attacks
Dragonblade
Duration of Genji's ultimate has been reduced from 8 seconds to 6 seconds
Developer Comments: Genji was a little too difficult to pin down, and these changes will balance his speed. Swift Strike no longer cancels the recovery time from a quick melee attack, so players will no longer be able to get a free melee attack before using Swift Strike. Lastly, Dragonblade's duration was long enough that it often felt too difficult to reasonably counter.
I think it's fine if they changed the format and add these new modes. Just think it's crazy they're totally eliminating the ability to get cards through adventures or through the shop like that. If it's all locked into the "wild" format, why does it hurt to still have those things in the game? Instead of forcing people to dust and make new cards?
I really hope they lower the dust cost for cards or increase the amount of dust you can get if they're going with this.
Great quicklook. Their enthusiasm for the game shines with all the humor and banter between the three of them. So many times I was laughing and also just thinking of what the community does with some of quips has me really excited.
Klarion18's comments