Things that I don't like to see in RPGs
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Member since Dec 6, 2025
There are games that make you forget the passing of time and fill you with joy and the hope of seeing another day to continue playing them. It doesn’t matter what’s their genre, release date or critical score. But we know that they have a place among our favorite games. Dark Souls can easily fall into this category for people who manage to get into it. It happens a lot when you get incredibly angry or annoyed with a…
Torchlight is one of those games that its high praise and popularity always makes me wonder. It was an ordinary Diablo clone you see every year without any special features, (Actually, it lacked multi-player which is an important feature for this kind of game. ) and all of its other aspects like visuals, classes, story, characters, dialogues, quests, etc. were either standard, derivative, mediocre or below average.…
It doesn't matter if you have played Diablo or not or what's your opinion about it. You can't deny the fact that it's one of the most influential PC games ever released. By tweaking the formula of roguelike genre and making it more mainstream and user-friendly, it created the basis for a very popular sub-genre for RPGs which changed the industry for better or worse. ( depends on your view ) Now such an influential…
Fall of Setarrif is simply made for the sole reason of tying the loose ends and nothing more. It's so short and light on content that it can hardly be called a proper DLC. Let alone a stand-alone add-on. After the cursed demon left the body of King Rhobar III at the end of Gothic 4, it started to roam and wreck havoc upon the city of Setarrif. A city which was in war with Myrtanian forces, but since the demon…
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