E32011: Things I'll be keeping my eye on.
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Member since Dec 6, 2025
Dead Space 3 received a lot of criticism, and rightly so, for being an entirely different experience from its predecessors . The twist, then, is the realization as you play that Dead Space 3 isn't trying to be anything like Dead Space and Dead Space 2 . Is this the best way to handle a franchise? No, probably not, but taking the game by itself, Visceral Games have done a great job of crafting a new spin on the…
I'm glad to say that the consistently low quality of the main series Sonic the Hedgehog games does not come through in the awkwardly-titled Sonic & Sega All-Stars Racing (or, as the boxart for the Xbox 360 version seems to imply, the even awkwarder Sonic & Sega All-Stars Racing with Banjo-Kazooie ). It's about as unsubtle at copying the Mario Kart franchise as Saints Row was at copying Grand Theft Auto , but this is…
"Boss Fight". Get it? id Software 's Doom came out in 1993, and it took the world by storm, more or less inventing the first person shooter genre, and setting off a wave of baseless controversy over its violent content. It literally went on to become one of the most famous and influential video games of all time. The inevitable sequel, entitled Doom II: Hell on Earth, came out just a year later, adding on to the…
Brütal Legend is a great game, and I enjoyed it from start to finish. It's not perfect, but it has the quality you expect from a Double Fine game where it counts. Even if you're not a fan of heavy metal, there's lots to enjoy here. Story: Everybody knows the basic plotline by now. Eddie Riggs is the greatest roadie in the world, but he's stuck working for the worst "metal" band in the world, Kabbage Boy , who…
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Jul 11, 2013
Unlike a lot of the beautiful, heartfelt blog posts about Ryan Davis I've seen this week, this one isn't going to have some poignant, personal experience on my part. I'm afraid I never had the privilege to know Ryan personally or even meet him in passing, which I will eternally regret. Hell, the closest Ryan ever came to knowing I existed was a forgettable (for him) moment on one of him and Jef...
Aug 21, 2010
After watching quite a few of them on YouTube, I finally went and started a Let's Play of my own, of American McGee's Alice . I didn't realize there were quite that many LPs of the game when I started, but screw those guys, I wanted to play Alice so that's what I'm playing. I had no idea what a hassle it would be to actually record and upload video to YouTube, but I was pleased with the end res...
Dec 30, 2009
Okay. Gonna come clean. Earlier this year (it's still 2009, right?), I saw that someone had created a concept page here on Giant Bomb for the act of a character swallowing another character whole. Alright, good call, that actually happens more often in video games than I'd thought. The problem was that this person had chosen to title the page "vore". Because I am familiar with many varieties of...
Oct 24, 2009
I gotta say, I don't understand all the bashing that local multiplayer gaming's getting these days. I've never so completely disagreed with Jeff Gerstmann on something, but there it is: split-screen multiplayer is still, without a doubt, better than online play. Okay, any more than two players and the screen crowding is ridiculous. That's a fundamental problem. But I see it as about even to the...
May 21, 2009
So last week, after IGN put out their review, I finally gave in and pre-ordered inFamous , the electric superhero game. (As I like to call it, "The Adventures of the Human Pikachu ." It wasn't the number, it was the fact that the guy who wrote the review was totally stoked about it. He genuinely enjoyed playing through inFamous , and I got the distinct impression that he's going to go back to i...
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