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benjaebe

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benjaebe

2868

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#1  Edited By benjaebe

No, I don't plan to, but I don't intend to get mad about it without seeing how it's actually implemented in the game. Mass Effect 3 had microtransactions and I didn't even realize it until someone pointed it out. Dead Space has a long history of unlocking weapons or weapon sets by paying for small bits of DLC and none of that really bothered me either.

I enjoy the Dead Space series and I think DS3 will be fine, but I'm also an ardent supporter of Resident Evil 5, so clearly I have no idea what the fuck I'm talking about.

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benjaebe

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#2  Edited By benjaebe

Thanks for translating this, as always it's a fascinating read. I really liked their insight into the boss designs and especially the enemy designs in the painted world - I really hope the sequel keeps the same thought process behind their design rather than just making something that looks cool/scary/whatever.

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benjaebe

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#3  Edited By benjaebe

According to the DMC review thread on Neogaf they said that no online publications had received review code, so that's probably why it was taken down.

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benjaebe

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#4  Edited By benjaebe

My primary deciding factor is whether the game is fun. If they're both fun I'll play both.

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benjaebe

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#5  Edited By benjaebe

@NekuSakuraba said:

@benjaebe

@NekuSakuraba said:

Did nobody else save doug? And did Clem say to anyone something along the lines of "you should've told me, I wouldn't have been scared of you"? Seems weird since I would of told her if I could have.

I've played through saving both Carley and Doug, and Carley is the one who will prompt you to tell others about your past at the motel. Without her there, Doug won't say anything since he has no idea. Clementine didn't say that when I played through with Doug, so maybe it has something to do with what you say to her in the first episode since you have the opportunity to tell her then.

Huh, we'll i did tell her in the first episode that I killed someone. Are you sure she didn't say anything close to that? It happened when I was cutting her hair.

I actually don't think I've gotten as far as cutting her hair in that episode, I stopped shortly after getting out of the RV. I'll have to see, but it sounds like the Doug/Carley choice is the real key to this.

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benjaebe

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#6  Edited By benjaebe

@NekuSakuraba said:

Did nobody else save doug? And did Clem say to anyone something along the lines of "you should've told me, I wouldn't have been scared of you"? Seems weird since I would of told her if I could have.

I've played through saving both Carley and Doug, and Carley is the one who will prompt you to tell others about your past at the motel. Without her there, Doug won't say anything since he has no idea. Clementine didn't say that when I played through with Doug, so maybe it has something to do with what you say to her in the first episode since you have the opportunity to tell her then.

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benjaebe

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#7  Edited By benjaebe

In what context? Are you talking about Clem knowing about you going to jail? Because that's something that you can talk to her about several times in the first episode and I think others as well. If you're talking about the scene at the motel where you can tell everyone individually, you should have been able to tell Clem, so I'm not sure why it wouldn't be a dialog option.

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benjaebe

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#8  Edited By benjaebe

@thabigred said:

So apparently 2 Player Productions don't mind if you pirate it. They uploaded it to The Pirate Bay yesterday. :)

I haven't seen it yet, just watched Indie Game the Movie this morning. Nice documentary about indie platformers, wish they had covered other indies.

I think they mind if you pirate it. They just know that it's going to end up there anyway so they might as well upload it themselves for a good bit of PR and hopefully get some people who would pirate it to pay for a copy.

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benjaebe

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#9  Edited By benjaebe

Cheesy potatoes. Just eat cheesy potatoes all day every day.

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benjaebe

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#10  Edited By benjaebe

Journey was great. Apart from the Walking Dead it was my favorite game this year. Grats to thatgamecompany.