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    Plummeting Enemies

    Concept »

    Enemies rushing off cliffs in order to get the protagonist or enemies that are sent to the abyss by the protagonist.

    Short summary describing this concept.

    Plummeting Enemies last edited by Usernameu on 04/23/24 03:29PM View full history

    Overview

    A plummeting enemy is usually a dead one. Plummeting enemies can be a result of two things.

    Causes

    Scripting

    The player is perhaps on the other side of a ditch or not on the same level as the player. The enemy walks in the general direction of the the player without taking into account what is in between them. This happens a lot with zombies as they are usually programmed just to walk towards the protagonist and attack. Sometimes this can be used to the player's advantage.

    Some games even use this as a game mechanic. In Left 4 Dead 2, zombies are attracted by boomer bile; they will even go so far as jumping out a window to get to the boomer's bile.

    The Player

    The player can some times do a move that sends enemies plummeting to their doom. For example, if he's hanging from a ledge, he can grab an enemy and send him falling. This is a very useful stealth move and used in many games that have the player hang off ledges. In some games like Watchmen, players can throw enemies off a cliff and to their death.

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