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Pillars of Eternity II: Deadfire is Obsidian Entertainment (Company)'s sequel to their first crowdfunded game, Pillars of Eternity (Game). The game's story will pick up after the events of the first game, featuring the same player protagonist and a mix of new and returning NPCs. The game builds upon the foundation of its predecessor's isometric realtime-with-pause tactical combat and choice-heavy dialogue, while adding more world reactivity, dynamic weather, enhanced AI, and NPC daily schedules that can influence quest progression.
On January 25, 2017, the crowdfunding campaign for Pillars of Eternity II: Deadfire was launched on fig with a funding goal of $1.1 million. The campaign successfully met its goal after 23 hours.
There are seven recruitable story companions in Pillars of Eternity II, three returning from the previous game (Aloth, Edér & Pallegina) and four new.
| Character | Race | Class | |
|---|---|---|---|
| Aloth | Wood Elf | Wizard | |
| Edér | Meadow Human | Fighter | |
| Maia Rua | Island Aumaua | Ranger | |
| Pallegina | Avian Godlike | Paladin | |
| Serafen | Wild Orlan | Barbarian | |
| Tekēhu | Marine Godlike | Druid | |
| Xoti | Savannah Human | Priest |
Voice actor Matthew Mercer returns to voice both companions he voiced in the first game, Aloth & Edér. In addition Obsidian Entertainment made a deal with Geek & Sundry's Dungeons andamp;amp;amp; Dragons livestream show, Critical Role, of which Mercer is the host & Dungeon Master.
As well as many characters in the game being voiced by the Critical Role cast, when creating characters & companions in the game, as free DLC, players can use the character portraits and voices of Critical Role's 1st campaign characters, the group Vox Machina, and one of Mercer's NPCs, Gilmore.