OutRun 2
GAME » on December 2003
A 2000's revival of Sega's OutRun series, OutRun 2 is an arcade-style cruising game set in the most beautiful European-style locales with eight Ferrari roadsters to choose from.


Overview

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OutRun 2 is a racing game developed by Sega-AM2 and released by Sega (Company) for arcades (using their Xbox (Platform)-based Chihiro hardware) in December 2003.

The first entry in the OutRun series of arcade-style cruising games in a decade (following OutRunners (Game)), OutRun 2 builds on the series's traditional gameplay roots with some modern amenities (some of which are based on Sega-AM2's other racing games, such as Sega Super GT (Game) and Daytona USA 2 (Game)). Similar to classic OutRun (Game), players race their road car down a single five-sector sprint (with branching paths and separate European-themed locales for each sector).

The game is notable for featuring an official license with luxury automaker Ferrari, featuring eight of their roadsters to choose from (including the classic Testarossa from the original OutRun). In addition, the game features arrangements of the three classic OutRun musical tracks (along with four new ones). Up to four machines can be linked together for multiplayer races.

It later received a home release for the Xbox (Platform), ported by Sumo Digital and published by Sega in Europe on October 1, 2004, in North America on October 25, 2004, and in Japan on January 25, 2005. This version features a variety of new game modes (including online multiplayer) and a variety of unlockables (including new cars, new music tracks, reversed routes, bonus stages, and a playable version of the original OutRun). It was later made backwards compatible with the Xbox 360 (Platform).

The game later received a major revision, known as OutRun 2 SP, which features a revamped course, a new "slipstream" system for boosting speed, and a new "15 Continuous Course" mode. The original course was later included in that revision's home OutRun 2006: Coast 2 Coast release as a bonus.


Gameplay

Along with the traditional "OutRun" mode, the game features two new game modes that build on the main mode's formula:

  • Heart Attack mode adds special objectives throughout the route, such as drifting a certain amount in a stretch, pass through a certain amount of cars in a stretch, or staying in certain lanes in a stretch. Players earn "heart points" based on both their overall driving and their performance with the special objectives, and are graded based on .
  • Time Attack mode removes the scoring system and traffic in favor of a pure time trial. The game makes use of ghost racers, and player have to choose their route beforehand.

When multiple machines are linked together, players can race against eachother, with the leading player choosing the route for the others to follow. Otherwise, it plays similarly to standard "OutRun" mode.

Along with the standard single-player arcade mode, the Xbox version features its own selection of bonus "OutRun Challenge" modes:

  • OutRun Mission mode features a collection of 101 smaller races that focus on special objectives, some of them involving racing against computer-controlled opponents. Progressing through this mode unlocks new cars, new music tracks, and bonus courses.
  • Party Missions mode is a hotseat multiplayer mode where players take turns competing for score in specific Missions.
  • OutRun Race mode features races for up to eight cars, with either the classic "OutRun" progression (with the player in the lead choosing the route divergence) or with specific routes. Along with single-player races, the game supports both online and system link multiplayer for up to eight players, as well as time trials with any unlocked route. Players can unlock reversed versions of each route, as well as two bonus stages (one being a medley of courses from Sega Super GT (Game) and one being a medley of courses from Daytona USA 2 (Game)).

Cars

In the Xbox version, only the two Novice cars and two "balanced" Intermediate cars are unlocked from the start, requiring players to progress through OutRun Mission to unlock the remainder.


Novice

Cars marked for Novice players are balanced, with slightly more emphasis on both acceleration and handling at the cost of a slower maximum speed.

Intermediate

Some cars marked for Intermediate players are balanced, with no advantages nor disadvantages.

Other cars marked for Intermediate players have an emphasis on higher acceleration, at the cost of slower maximum speed and less precise handling.

  • Testarossa
  • 288 GTO
  • F355 Spider - Added in the Xbox version.
  • 328 GTS - Added in the Xbox version.

Professional

Cars marked for Professional Players have an emphasis on reaching faster speeds, at the cost of weaker acceleration and less precise handling.

  • F40
  • Enzo Ferrari
  • 250 GTO - Added in the Xbox version.
  • 512 BB - Added in the Xbox version.

Soundtrack

The first three tracks are modern arrangements of the three original OutRun tracks, while the others are brand new tracks.

  • Splash Wave
  • Magical Sound Shower
  • Passing Breeze
  • Risky Ride
  • Shiny World
  • Night Flight
  • Life Was a Bore

The Xbox version adds several bonus tracks, all unlockable through OutRun Mission mode:

  • Splash Wave (Euro Remix)
  • Magical Sound Shower (Euro Remix)
  • Passing Breeze (Euro Remix)
  • Splash Wave (1986)
  • Magical Sound Shower (1986)
  • Passing Breeze (1986)
  • Risky Ride (Guitar Mix)
  • Shiny World (Prototype)
  • Night Flight (Prototype)
  • Night Flight (Instrumental)
  • Life Was a Bore (Instrumental)

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