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    Mortal Kombat: Armageddon

    Game » consists of 10 releases. Released Oct 11, 2006

    The seventh installment in the violent fighting game franchise, featuring the most complete Mortal Kombat roster to date.

    Short summary describing this game.

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    Overview

     Every one of these fighters are playable in Mortal Kombat: Armageddon.
    Every one of these fighters are playable in Mortal Kombat: Armageddon.

    Mortal Kombat: Armageddon is a 3D fighting game developed and published by Midway for the PlayStation 2 (on October 11, 2006) and Xbox (on October 17, 2006).

    It is the seventh main installment of the Mortal Kombat franchise (and the final game in the original canon timeline). It features every fighter from the fighting games to date (with 62 playable characters), along with a new brawler-based Konquest Mode (with gameplay similar to Mortal Kombat: Shaolin Monks), a kart racer mini-game, and the ability to create custom fighters. New gameplay mechanics include mid-air combos and a different form of Fatalities (where instead of a single character-specific sequence, players instead chain together a brutal series of attacks and dismemberments).

    The story takes place in a cataclysmic event in an enormous crater on Edenia, where every warrior in the Mortal Kombat universe clashes in an epic battle royale for the opportunity to defeat Blaze, a giant fire elemental created by the Elder Gods as a final defense against the growing power of the warriors. The main protagonist is Taven, a half-god warrior sent along with his brother (and antagonist) Daegon to defeat Blaze and save the realms from armageddon.

    The Krypt makes a return in the game, where players can use "koins" to unlock alternate costumes, arenas, concept art, music, and other promotional material. However, it is less of a hassle than the two previous games, as there is only one type of "koin" currency instead of several. Collecting 60 Relics in Konquest Mode also unlocks all the content in the Krypt.

    The game was later released on May 29, 2007 for the Wii, including a bonus character (Khameleon from the Nintendo 64 version of Mortal Kombat Trilogy), an optional motion-based control scheme, and a new Endurance mode. This version, however, has no online multiplayer.

    Gameplay

    The gameplay for Mortal Kombat: Armageddon remains mostly unchanged from the previous two Mortal Kombat games: Mortal Kombat: Deadly Alliance and Mortal Kombat: Deception. Players have four attack buttons, a Block button, a Change Fighting Style button, and a Throw button.

    Each fighter now has two fighting styles instead of three: one traditional fighting style (based on actual fighting techniques) and one weapon fighting style. Some of the larger bosses, like Onaga and Blaze, have no weapon fighting style. Some characters, like Mokap and Smoke, have another traditional fighting style in place of their weapon fighting style.

    Pre-programmed dial-a-combos and " Combo Breakers" remain in the game. One new addition to Mortal Kombat: Armageddon is the concept of "Air Kombat", where the player launches the opponent into the air and then continues their combo in the air.

    Fatalities

    Fatalities work differently in Mortal Kombat: Armageddon than any other Mortal Kombat game. Instead of a character-specific button combination, which triggers an animated sequence, players input a string of finishing moves (beating up the opponent, ripping out body parts, manuevering the opponent into a more punishing position) with little time in-between and finish with a killing blow (decapitations, spine rips, etc.). After performing a successful fatality (with a killing blow), the Fatality is then ranked on the amount of chains strung together (from Fatality to Ultimate Fatality). Boss characters have their own unique and gruesome killing blows due to their large size.

    Custom Characters

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    If over 60 characters is not enough in Mortal Kombat: Armageddon, the game allows players to create their own custom characters through the Kreate-a-Fighter Mode. Players can outfit their character with a wide variety of clothing, including costumes made to resemble the classic Mortal Kombat ninjas. Players can also customize the fighting style, weapon style, and special moves of their custom characters and take them online against other players.

    Konquest Mode

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    Konquest Mode in Mortal Kombat: Armageddon is an action-adventure brawler that borrows elements from Mortal Kombat: Shaolin Monks. Unlike Mortal Kombat: Deception, the one-on-one fighting aspect is limited to special fights, as the rest of the game revolves around third-person combat.

    Players control Taven, an Edenian half-god warrior, as he ventures through the realms of the Mortal Kombat universe to defeat his brother Daegon and stop the impending armageddon by defeating Blaze.

    On the way, player can collect "koins" through treasure chests and "Dragon Tokens". Players can also collect special Relics scattered throughout the game, which unlock more content. Collecting all 60 relics unlocks everything in the Krypt. Players can also find content from the Krypt hidden in treasure chests throughout Konquest Mode.

    Motor Kombat

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    In a similar vein to Mortal Kombat: Deception's "Puzzle Kombat" mode, Motor Kombat pits eight super-deformed versions of the game's characters in a brutal version of kart racing. Up to four players (two in the PS2 version) can play split-screen, while up to eight players can race online.

    Players race in one of five tracks, each with their own set of "death traps" (in which they respawn back on the course after some time), obstacles, and speed boosts. Racers can pick up items that either temporarily boost their kart's speed, give them the ability to perform their special move, and give them "koins" for use in the Krypt. There are ten total racers to choose from, each with their own unique kart appearance and special move:

    • Scorpion - Shoots his trademark spear forward, pulling back any kart that gets caught.
    • Sub-Zero - Shoots a ball of ice forward, temporarily freezing any kart that hits it.
    • Bo' Rai Cho - Pukes behind him, forcing karts that run into it to slip.
    • Jax - Jumps his kart up in the air and does a ground pound, knocking other karts around him.
    • Baraka - Shoots a silver spark ahead of him, temporarily stunning any kart that hits it.
    • Raiden - Surrounds his kart with electricity, zapping anyone that is in its area of effect.
    • Kitana - Creates a shield that protects her kart from other special moves and obstacles.
    • Mileena - Gives her kart a quick boost forward.
    • Cyrax - Drops a bomb behind him, exploding karts that's in its blast radius.
    • Johnny Cage - Shoots a green ball of energy in front of him.

    Characters

     The character select screen with the 58 starting characters.
    The character select screen with the 58 starting characters.

    The game features the most complete Mortal Kombat roster to date, including 62 playable characters (4 of which are unlockable) and the ability to create custom fighters. Every character is from a previous Mortal Kombat game with the exception of Taven and Daegon. Khameleon, previously a secret character in the Nintendo 64 version of Mortal Kombat Trilogy, is playable in the Wii version of this game. Taven, Daegon, Meat, and Blaze can either be unlocked from collecting certain amounts of Relics in Konquest Mode, completing Konquest Mode (for Taven), or entering a special cheat code in the Krypt.

    Row 1: Ninja Characters

    Row 2: Male Characters 1

    Row 3: Male Characters 2

    Row 4: Main Characters

    Row 5: Female Characters 1

    Row 6: Female Characters 2

    Row 7: Monster/Boss Characters 1

    Row 8: Monster/Boss Characters 2

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