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Concept »
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
A glitch is an action performed within the bounds of a game engine that was not intended by the game's developers. Glitches are often performed by the player, though they can also occur independently.
Usually due to bugs and glitches, some games cannot be "finished" without the use of unintended modifications.
Never Ending Games is a self-explanatory concept in which a game is unbeatable and never ends, due either to the game having no true ending or because the game is not saved (or truly continued) after the last section of the game.
DLC that is technically available on the disc, but requires the player to buy a key separate from the game to activate it.
Unattainable or broken achievements are achievements that no longer unlock, never unlocked from the start, or require an online component to a game that no longer exists.
Bosses that are designed to not be beaten; however, sometimes these bosses can finally be beaten at a later point in the game.
An unbeatable enemy is just that, an enemy you can't beat or destroy. It's best to just run away from them.
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