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Metal Gear Solid VR Missions is a video game from Konamithat was developed between MGS1 and MGS2 and released October 21, 1999 for PlayStation (Platform). The game has no storyline nor any significant implications in the Metal Gear storyline, although the fact thatRaiden went through massive VR training prior to MGS2 makes its connection more meaningful. The game is comprised of many small VR (Virtual Reality) missions and was originally included as part of Metal Gear Solid Integral, which was only released in Japan (Location).
The game consists of 300 VR missions, similar to the 10 included in the North American release of Metal Gear Solid. Most modes involve a 'Practice' mode where there is no time limit and a 'Time Attack' where the player has a limit and can aim for a best time in first, second or third. These missions help you improve on skills you use during the game. The skills range from sneaking or stealth missions to mastering the use of every single weapon in the game. Once you beat the missions, you unlock mystery missions and even a few levels where you play as the Cyborg Ninja. The "mystery missions" put you in situations where you have to solve mysteries such as murders, or "Which genome soldier ate the Popsicle." This game definitely includes the same type of humor that Hideo Kojima (Person) has included in the rest of the Metal Gear franchise. As the player completes more and more missions, additional modes are unlocked. Players can also gain access to photoshoots with Naomi Hunter (Character) and Mei Ling. They are given a scope and a camera, which they can use to take photos and save them to their memory card. How close the player can get to the models is dependent on how many missions the player has completed. Under 30% will lock the player off far from the model, while achieving 100% will allow the player to go right up to them.
Sneaking Mode features 30 VR Missions which include reaching a goal without being detected by the enemy. 15 of which are missions where the player is unarmed, while the other 15 allow the player to use a SOCOM.
Weapon Mode features 5 VR Missions allowing the player to master each weapon in Metal Gear Solid: The SOCOM, FA-MAS, Grenades, Claymore mines, C4 explosives, PSG-1 Sniper Rifle and the Stinger and Nikita (Object) rocket launchers. Each stage features a set amount of targets that must be destroyed by the player.
The Advanced Mode is similar to the Weapon Mode but rather than shooting targets, each mission includes live targets that can fire back and kill the player and alert the enemy of their presence.
Special Mode involve a series of Missions involving situations that must be solved by the player.