A satirical fantasy action-adventure in which you and up to three friends take on The Forces of Evil by wielding eight elements of magick and combining them in unique ways.
Magicka, Arrowhead Game Studios (Company)' first release, sets you up with a mage, mouse controls, infinite mana and an isometric view. The infinite mana system results in gameplay centred around the eight magickal elements -- combining and casting them with a series of keystrokes and mouse clicks.
The game was released on Steam (Concept) and GamersGate (Concept) on January 25th, and according to the publisher, Paradox, features "thousands" of possible spells, 13 levels, and lets you "experience the parody and satire of a clichéd fantasy world." The XBLA version is yet to have a firm release date.
Game Modes
Magicka is currently a cooperative game that supports 1-4 players in two game modes: Adventure and Challenge. Competitive modes are scheduled to be added to the game on June 21, 2011.
Cooperative Modes
Adventure: explore the world of Midgård, and try to save it from destruction.
Challenge: play against wave after wave of monsters for survival.
Competitive Modes (To be added on June 21st, 2011)
Deathmatch: Players battle each other until one reaches the score required for victory.
Brawl: Players start with a set amount of lives. Last man standing wins.
Kreitor: Named after a member of the game's modding community, this mode features a unique mechanic. At set intervals during the match, additional spells are unlocked for the players to use against one another.
Magic / Gameplay
In Magicka, magic is cast by selecting elements with keystrokes, which stack up in your spell bar (shown under the player), and then firing them off via middle-mouse (self-cast), right-mouse (cast forward), shift-right-mouse (cast area), or shift-left-mouse (cast on weapon). Different elements cause the magic to take different forms and have different effects.
For example, to spray flame, you would simply tap the button for Fire, put one Fire element in your bar, then right click. To shoot a short lightning burst you would do the same with the Lightning element. But by combining Fire and Earth in your spell bar, you create a ball of fire. Or with Arcane plus Lightning, you fire a beam of swirling red lightning across the screen. With a single Shield element, you can put up a huge half-sphere shield and maintain it by tapping the space bar, or with Shield Earth, you could conjure a wall of rock in front of your character.
The elements and their respective effects are as follow:
||===Water (Spray)===
Soaks
Knockback
Hazardous to mix with Lightning
||===Fire (Spray)===
Damage over time
Causes Panic
Opposite to Cold
||===Lightning===
Effective vs. wet targets
Effective vs. armor
Hazardous to mix with Water
Opposite to Earth
||===Earth (Projectile)===
High damage
Knockdown
Opposite to Lightning
||===Cold (Spray)===
Slows
Effective vs. wet targets
Opposite to Fire
||===Shield===
Protective Shield
Can be boosted
||===Arcane (Beam)===
Locks on
Explosive
Opposite to Life
||===Life (Beam)===
Locks on
Healing
Opposite to Arcane
Combination Elements
Combination Elements are not castable from one keystroke, but function the same as their single keystroke element counterparts. These elements, like normal elements, take up only one slot of the player's spell bar. Both Combination elements can be combined with the standard eight elements, though, Steam and Ice cannot be combined.
Steam (Spray)
Combination of Fire and Water
Soaks
Opposite of Cold
Ice (Projectile)
Combination of Cold and Water
Shoots multiple Ice Shards
Slows
Opposite of Fire
Magicks
Magicks are special, order dependent spells that the player can cast. Magicks are cast by queuing up the required elements in the correct order and pressing the space bar. The player can cycle through their list of known Magicks by using the scroll wheel. The name of the Magick and a transparent guide of the order of the elements needed to cast the Magick will then be shown in the player's spell bar. Nearly all of these are learned by finding spell books scattered through the game. Some of these Magicks are buffs, while others are offensive. Some will summon monsters to help you fight.
Grease(Water, Earth, Life)
Creates a semi-circle of slippery grease in front of the caster.
Can be set on fire and burns longer and hurts more than normal fire.
Smaller monsters tend to avoid a grease fire.
Revive (Life, Lightning)
Revives a fallen teammate.
Haste (Lightning, Arcane, Fire)
Increase player movement speed.
Nullify (Arcane, Shield)
Removes status effects from the caster.
Cancels some area effect spells cast by enemies and other players.
Rain (Water, Steam)
Soaks all living units except those with a shield.
Thunderbolt (Steam, Lightning, Arcane, Lightning)
Creates a lightning bolt that hits the highest standing unit for massive damage.
Tornado(Earth, Steam, Water, Steam)
Creates a large tornado that flings everyone close to it in the air, causing damage.
Conflagration (Steam, Fire, Steam, Fire, Steam)
Creates a wave of fire from the front of the player dealing damage and setting targets on fire.
Time Warp (Cold, Shield)
Slows time for all players and enemies
Does not affect the M60 weapon.
Blizzard (Cold, Ice, Cold)
Creates a large blizzard which slows all units.
Teleport (Lightning, Arcane, Lightning)
Teleports the player a short distance forward.
Summon Phoenix (Life, Lightning, Fire)
Summons a Phoenix at the caster's feet, that deals fire damage and revives all dead players.
Causes any ethereal daemons to materialize, something they do anyway when they attack.
Essentially totally useless.
Invisibility (Arcane, Shield, Steam, Arcane)
Turns the caster Invisible.
Enemies will not directly attack an invisible player.
Invisibility ends after casting, attacking, taking damage or colliding with an enemy.
Vortex (Ice, Arcane, Ice, Shield, Ice)
Creates a large vortex that kills any unit that gets too close.
Meteor Shower (Fire, Earth, Steam, Earth, Fire)
Acquired from purchasing the game prior to February 1st or getting the Wizard Survival Kit DLC.
Causes many meteors to fall from the sky, hitting random locations on the screen.
Weapons
Melee
Arcane Saber
Blade of Chill
Blade of Surt
Captian's Axe
Crowbar
Excalibur
Exotic Blade
Frost Cleaver
Gram
Gungnir
M60
Mace of the Earth
Mace of the Molten Core
Morgul Blade
Seaward Spear
Sharp Sword
Skyward Spear
Stung
Sword of The Masters
Thunderblade
Tyrfing
Warhammer
Staff
Aristo-Staff
Daemon Arm
Frost Staff
Gnarled Staff
Goblin Staff
Righteous Rod of Runes
Rod of Emergency Teleport
Sceptre of the Troll King
Staff of Malevolence
Shield Staff
Staff +1
Staff of Deflection
Staff of Fire
Staff of Life
Staff of the Dead
Staff of Invisibility
Staff of the White Wizard
Staff of War
Tesla Staff
DLC
Paradox Interactive announced on March 1, 2011 that one of the DLC packs for the game would be Magicka: Vietnam, along with a trailer. The press release states that the main objective of the new content pack for the aspiring wizards will be to " try to do what so many 80’s action stars have done in the past: blow stuff up". Released on April 12, 2011 & offering a lengthy scenario as a Wizard GI going through the Goblin-Cong jungles. Also included are new weapons, a new challenge map & a new spell for summoning a napalm strike on your foes. Other DLC packs include the Party Robes pack, which allows players to take on specific roles within the party, and the Final Frontier pack, which adds a Star Trek (Franchise)-themed robe, staff, and weapon combo as well as a challenge mode map based on an episode of Star Trek.
Full DLC List:
Name
Release date
Description
Magicka: Mega Villain Robes
24 Jul 2012
Three extra robes
Magicka: Aspiring Musician Robes
24 Jul 2012
Three extra robes
Magicka: Peculiar Gadgets Item Pack
24 Jul 2012
10 new items
Magicka: Heirlooms Item Pack
24 Jul 2012
10 new items
Magicka: The Other Side of the Coin
19 Jun 2012
Take the role of Alucart the Vampire and his Necromancers to fight against the forces of good. Your mission is to thwart Vlad’s attempt to unite the humans, the dwarves and the elves.
Magicka: Lonely Island Cruise
16 Feb 2012
New PvP map with lots of water
Magicka: The Stars Are Left
30 Nov 2011
new adventure including several levels steeped in Lovecraftian lore including new robes, maps, items, achievements, bosses
Magicka: Holiday Spirit Item Pack
30 Nov 2011
Various items for use in multiplayer mode only
Magicka: Horror Props Item Pack
30 Nov 2011
12 items with a theme
Magicka: Vietnam
12 Apr 2011
First mission DLC in the Goblin-Cong jungle of Vietnam
Magicka: Wizard's Survival Kit
8 Mar 2011
4 items to equip your character
Magicka: Marshlands
26 Apr 2011
Slay hordes of undead in new challanges
Magicka: Nippon
1 Jun 2011
A new robe, a new katana and a new staff
Magicka: Final Frontier
21 Jun 2011
New Vulcanus Area map for multi player modes
Magicka: The Watchtower
21 Jun 2011
New map
Magicka: Frozen Lake
21 Jun 2011
New map with frozen water
Magicka: Party Robes
21 Jun 2011
A few new robes
Magicka: Gamer Bundle
18 Sep 2011
Three new robes
PC System Requirements
OS: Windows XP/Vista/7 (32- or 64-bit)
Processor: Pentium Core 2 Duo 2.0 GHz or equivalent
RAM Memory: 1 GB
Graphics Card: GeForce 7800 or equivalent video card