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A group of prisoners are sentenced to death and exiled to Mount Grimrock, a mountain filled with tunnels, dungeons and catacombs built by an ancient civilization that disappeared centuries ago. If the prisoners want to ever see daylight again they will need to build a Team and unravel Grimrock Mountain's mysteries to find the exit.
Legend of Grimrock features four Races and three classes to choose from, players can also use the predetermined party consisting of a Human Fighter, Minotaur Fighter, Human Rogue and Human Mage. Players will also have the option to select an "Old School Option" that will turn off Auto-Mapping completely, this feature can not be changed after starting the game.
All the races can be any class in the game, though their stats will vary depending on the combination selected; A Minotaur Fighter will have more hitpoints than a Minotaur Mage and a Human Fighter for example.
The Game also features a Skill Point system, that vary depending on the class, being possible to allocate points into Skills such as Armor, Athletics, Swords, Magic, Assassination etc. These skills will determine the player proficiency in the respective areas, and the number of Skill points available at the start will also vary depending on the Race of the character.
Each Character also start the game with 10 Stat points that can be spent across Strength, Dexterity, Vitality and Willpower.
There is also the ability to select Traits, that give various bonuses, like more Health, Resistance to Cold, Poison etc, and even more Skill Points to be allocated.
On the table below you can see all the Races/Class combinations and their respective starting stats:
| Race/Class | Fighter | Rogue | Mage | Stats | Skill Points |
|---|---|---|---|---|---|
| Human |
HP: 60 Energy: 50||HP: 45 Energy: 50||HP: 35 Energy: 50||Strength : 10 Dexterity : 10 Vitality : 10 Will: 10||4 | ||||
| Minotaur |
HP: 70 Energy: 42||HP: 55 Energy: 42||HP: 45 Energy: 42||Strength: 15 Dexterity: 6 Vitality : 14 Will: 7||1 | ||||
| Lizardman |
HP: 60 Energy: 47||HP: 45 Energy: 47||HP: 35 Energy: 47||Strength: 10 Dexterity: 12 Vitality: 10 Will: 9||3 | ||||
| Insectoid |
HP: 55 Energy: 60||HP: 40 Energy: 60||HP: 30 Energy: 60||Strength: 8 Dexterity: 11 Vitality: 8 Will: 14||3 |
Rogue Skills
Mage Skills
Two traits can be chosen per character at the start of each playthrough, during the process of character creation.
| Trait | Description | Effects |
|---|---|---|
| Aggressive | You are full of rage | Attack Power +4 |
| Agile | Your reflexes are exceptional | Dexterity +2 |
| Athletic | Your body is muscular | Strength +2 |
| Aura | You have a potent aura | Energy +15 |
| Cold-Blooded | You are naturally resistant to cold | Resist Cold +25 |
| Daemon Ancestor | Your Great Grandfather had fiery eyes | Resist Fire +25 |
| Evasive | You know better to stay away from harm | Evasion +7 |
| Fist Fighter | You know how to survive tavern brawls | Attack Power +6 |
| Head Hunter
(Minotaur race only)||You are something of a trophy collector||Attack Power +3 (per Skull in the inventory) | ||
| Healthy | You are exceptionally healthy | Vitality +2 |
| Natural Armour
(Insectoid race only)||Your skin is very thick and armour-like||Protection +5 | ||
| Poison Resistant | You are naturally resistant to poisons | Resist Poison +25 |
| Skilled | You are learned | Skill Points +3
(at character creation) |
| Strong Mind | Your mind is sharp as a needle | Willpower +2 |
| Tough | You are exceptionally healthy | Health +15 |
Legend of Grimrock's gameplay mixes old school Dungeon Crawling mechanics with puzzle solving and exploration. The game is played from a first person perpective (you never actually see your party) on a Grid-based movement style, similar to a Chess game, but unlike other games that utilize the same style of movement, the combat is always in real time and not turn based; this makes the game more dynamic and fast paced, with Circle straffing and strategic movement playing an integral part of combat.
The game also focus heavily on exploration and puzzle solving, demanding players to be very aware of their surroundings, to avoid traps, find hidden levers, treasures, etc; sometimes resembling a point and click adventure game. A keen eye will often pay dividends in Legend of Grimrock.
You control a party of four adventures that can be pre-made characters as well as a custom party made by the player, where your main objective is to reach the end of the Dungeon floor and move on to the next one. The party is split in front and back rows, with two characters occupying the first row and two on the back. Only characters on the front row can perform melee attacks, while the back row can use ranged and magic to fight enemies; though some skills and weapons will let players use melee attacks from the back row too. Players can move characters to the front and back rows at will, allowing for a more strategic style of play.
Magic and Spells utilize a scroll/rune system, requiring players to find scrolls in order to learn new spells. Also everytime players need to cast a spell they are required to input the correct rune combination on the spell interface in real time.
Players will use the WASD keys to navigate the grid, the Q and E keys to turn around, and the right mouse button for free looking (with the latter only available while standing still). There is also an option to enable arrow icons on the screen making possible to play the game only using a mouse.
If a character in your party dies in combat, there are various save points that will revive them to full. To prevent character death, you can rest in between battles to regain health and spellpoints, but be careful; if you rest when enemies are around, they will ambush you in your sleep.
The game also features food mechanics, where characters will starve if not fed. Characters will start felling hungry by doing actions such as moving, casting spells, swinging weapons, resting etc. Being hungry does not impose any penalties at first, but when characters enter the "starving" phase, they will stop regenerating Health and Energy if not fed, some enemies will drop food when killed, but supplies can get limited specially on the first levels of the game, making food a precious commodity.
Displayed in alphabetical order.
| Name | Health | Damage Dealt | Attack Speed | Movement Speed | Effects on Player | Drops / Loot |
|---|---|---|---|---|---|---|
Cave Crab
| ||||||
Crowern
| ||||||
Giant Snail
| ||||||
Giant Spider
| ||||||
Goromorg
(also has a magic shield)||Very High||Medium||Fast||---||--- | ||||||
Green Slime
| ||||||
Herder (large)
| ||||||
Herder (medium)
| ||||||
Herder (small)
| ||||||
Ice Lizard
(immune to cold)||High||Fast||Fast||---||Steak | ||||||
Ogre
(has a charge attack)||---||Ogre Hammer | ||||||
Scavenger
| ||||||
Shrakk Torr
| ||||||
Skeleton Archer
(immune to poison)||Low||Low||Fast||---||Frost Arrows | ||||||
(immune to poison)||Medium||Medium||Medium||---||Legionary Spear Legionary Shield | ||||||
Tentacles
| ||||||
Uggardian
| ||||||
(has a charge attack)||---||--- | ||||||
Wyvern
|
All potions require an empty flask in which to deposit your ingredients! Ingredients can be mixed and/or ground by finding a Mortar and Pestle in the first couple of levels.
Legend of Grimrock has a secret mode that can only be unlocked after you've attained the "Buddies with Toorum" achievement, which pretty much consists of being able to find and take Toorum's remains back to a Crystal of Life, thus releasing his spirit. Now, once you've gotten this achievement, you can at any time start a new game (make sure you've got the "create characters" option active before you do, though!), write "Toorum" in the character name slot, press the "enter" key and voilá, your hear a sound that resembles a chime of sorts and the game immediately launches, giving you a brand new character with a brand new portrait and a particular set of skills to play with. Take note however that you will NOT have a party with you-- your playthrough with Toorum will be a "one-man army" kind of experience, which greatly changes the gameplay and drastically alters the overall experience, as you only have two hands to equip items into.
Unlike a standard mage, Toorum cannot cast spells without having an orb or a staff equipped.
The thunderstruck trait is unique to Toorum and isn't even available in the game's regular mode; what thunderstruck does is it gives Toorum the ability to move at twice the normal movement speed.
Minimum:
Recommended: