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Character »
A member of the protagonist's group who is spontaneous and unpredictable. This is usually for comedic reasons or shock value.
When the main character at some point has to escape from a confined area, be it a dungeon, a prison cell, or a penal colony.
This concept is for games where at least one of the main characters is female.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
Those that attend a school seeking knowledge. In many video games (especially RPGs) students, most commonly high school students, are the protagonist of the game.
What lies ahead, and is distant from the present.
A disguised character whom nobody within the fiction finds suspicious, but whose real identity and/or intentions are quite obvious to the player.
The concept of a character leaping forwards or backwards in time.
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