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Game » consists of 3 releases. Released Jun 15, 2001
Some games allow you to attack your opponents during a race.
Sometime companies include the name of a company in a title. Usually it's their own, but they have been known to shill for others.
The art of taking corners is an essential element for any good racing driver, and it is a technique that must be mastered in order to produce the fastest times on track.
A crossover occurs when a character from one franchise makes a special appearance in a game from an unrelated franchise. Some games are specifically designed to be crossovers that bring together characters from two or more franchises.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Drifting is a technique used in motorsports that involves intentionally over-steering the car to create a slide. This is done both as a competitive and exhibitive technique.
The ability for the player to become unseen, from basic camouflage to fully vanishing from sight.
Kart racers are cartoon-like racing games that often feature fantastical power-ups.
A lap is one circuit around a race track. This is featured in many, but not all racing games.
Games released coinciding with new hardware.
Sports games that feature pre-existing videogame characters, rather than real athletes.
A popular mode in racing games in which players drive the various courses mirrored (example, a turn that used to be to the left is now to the right, etc...)
A simple texture mapping graphics mode on the SNES that allows a background layer to be rotated and scaled. Many game developers used this to create faux-3D worlds and environments.
Two or more characters are featured on the game's box art.
The main character of all Power Pros games. This big headed, no legged, round handed guy has been in every game and can be customized in player creation.
Pigs are pink, oinking mammals with a button nose and curly tail. They are rumored to eat a lot and be dirty. They don't fly, but they do bring home the bacon.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
A rocket start is an element that appears in most fictional racing games; it is an important technique to gain boost at the start of a race by accelerating at the right time. This technique is inspired by the Mario Kart series. It is also used in other games, too!
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Whether it's Super Scaler or Mode 7, growing and shrinking sprites/textures is a concept often used in sprite-based games. It was a popular technique used to create three-dimensional games with sprites, mostly during the 16-bit to early 32-bit eras. Sprite-scaling was an early form of 3D texture-mapping.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
The Virtual Console is a platform service that first appeared on Nintendo's Wii and later on the 3DS and Wii U. Games from past consoles are emulated to run on the new hardware with the added benefits of system-level save states and other features.
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