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Game » consists of 0 releases. Released Jul 22, 2013
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Attributes are a numerical representation of a character's abilities who have their roots in RPGs. Today, attributes have spilled over to a wide range of game genres.
A clone is a being created as a perfect genetic duplicate of another being, right down to the DNA.
Cyberpunk is an aesthetic choice that is employed in many different media, it focuses on technology and how that technology encroaches on our natural, daily lives.
The usually self-appointed leader of a region with totalitarian control. Usually will come into power through violence and will stay in power until he dies or is killed.
Any game that represents a society noticeably worse or less desirable compared to those in the present. This can relate to kinds of political and economic organisation, excessive human suffering, social problems caused by technology, or as a result of an apocalyptic event.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
Hip-Hop is a type of urban culture that has been featured in many videogames to varying extents, in movies, and in all around pop culture. Hip-Hop includes Rap music/Emceeing, graffiti art, DJ'ing, and breakdancing.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
The proprietary game engine(s) used by the indie games designed using the RPG Maker series of game development software.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
The recording of data related to player performance or progress in a game. This feature is commonly found in RPGs or competitive multiplayer games. It does not include statistics in sports games, unless related to player performance.
What lies ahead, and is distant from the present.
The concept of a character leaping forwards or backwards in time.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
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