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Whether you've done some bad things in the past, or inadvertently helped open up a portal that unleashed an army of aliens that would destroy the world, video game heroes have countlessly fought for that one loftiest of goals, redemption.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
When traveling on a defined road or pathway grants a speed bonus over normal travel speed.
Rockstar's proprietary game engine.
Instead of having the loot spew out of the corpse it-self, this concept is based on having to interact with the corpse to obtain the loot.
Characters that harbor their past even though it may be revealed later. They are commonly uncovered in a number of video games.
The act of sliding down an elevated geological formation, often on your buttocks.
Whether it be cigarettes, cigars or pipes, tobacco or otherwise, everyone knows that smoking is bad for you - and that it makes you look undeniably cool.
Throwing weapons include knives, shurikens, axes, darts or even explosives such as grenades and molotov cocktails.
A former outlaw turned rancher, John Marston was blackmailed into hunting down his former brothers-in-arms in order to insure the safety of his wife and son.
When a protagonist chooses to walk as a default instead of jogging or running. The character will opt to walk even with a full tilt of the control stick.
When a protagonist/hero works for the bad guy. It may be unintentional or completely voluntary.
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