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Voicemail Dump Truck
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Concept »
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
A destructible environment means the player has the ability to destroy his/her surroundings. This allows players to use the environment to their advantage.
Havok Physics (Havok) is a physics API developed by Irish company Havok and released in 2000. It is used in video games as a physics engine, allowing for realistic interactions between in-game entities.
A rendering technology using lighting with a larger dynamic range to create more realistic images.
id Software's engine that powered Quake III and derivative projects. Previously known as the, "Quake III Engine".
Lens Flare is a dynamic graphical effect that emulates visual artifacts that can appear on an image captured by a camera with a lens. This effect is not limited only to sunlight.
A graphical effect used in video games where an object blocks light and around the edges of the object the light is significantly brighter than normal.
Various effects using "particles" (billboard/sprite planes or full models).
Ability to see a character's body in mirrors, water, or other surfaces.
3D Stereoscopy is the use of two images generated from slightly different angles in order to create a 3D effect. This usually requires the use of 3D glasses to separate the left/right image for each eye.
Realistically rendered water can really immerse you in a game. Just don't try to dive into your TV!
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