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Infinity Blade: Dungeons would be the third game made of the Infinity Blade (Franchise) franchise, with a different <span>approach </span>to gameplay turning into a top-down dungeon-crawling RPG. It was being developed by Impossible Studios (Company), former employees of Big Huge Games (Company).
On February 8, 2013, Epic Co-Founder Tim Sweeney (Person), had announced that Epic would be severing ties with Impossible Studios, citing irreconcilable differences. As a result development on Infinity Blade: Dungeons would be put on hold until further notice.
"...we saw the opportunity to help a great group of people while putting them to work on a project that needed a team. It was a bold initiative and the Impossible folks made a gallant effort, but ultimately it wasn’t working out for Epic." - Tim Sweeney