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Designer on Call of Cthulhu. (XBOX, PC) Level Designer on 50 cent: Blood on the Sand (360, PS3) Lead Designer on Metal Gear Solid Mobile. (KDDI, BREW, NGI, DOJA) Lead Designer on Resident Evil: Degeneration (iPhone, NGI, KDDI, BREW, DOJA) Lead Designer on Backbreaker: Tackle Alley (iPhone) Designer on Call of Duty: Zombies (iphone) Lead Tech Designer: Fable Legends (XOne, Win10 PC)
Phil Spencer is the Head of Xbox at Microsoft Corp.
James Spafford is a community manager at Double Fine. He has previously worked for Media Molecule and NCsoft.
Game designer, currently employed at Ideaworks3D London, developers of Metal Gear Solid Mobile and other titles. Previous employed at Climax Studios London (Oblivion), SEGA Europe (OutRun 2), Activision and Running With Scissors.
Michael Hayes has worked at EA as a QA tester and more recently an artist.
Jeremy Heath-Smith founded Core Design in July 1988. He also served as Board Director of CentreGold and Managing Director of U Gold Limited until acquired by Eidos in April 1996. Smith served as Executive Director at Eidos until 2000, then as Global Head of Development until 2002.
Best known for his work on Resident Evil 3: Nemesis as director.
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