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Guitar Hero: Van Halen is the third band-specific spinoff in the Guitar Hero (Franchise) franchise, following Guitar Hero: Aerosmith and Guitar Hero: Metallica. Unlike the previous two games, this entry was developed by "Underground Development (Company)" rather than the acclaimed Neversoft studio. The game features the classic Guitar Hero formula with a set-list comprised in large part of tracks from the hugely popular rock group Van Halen. The game was released to retail in the United States on December 22, 2009. Just as in other Guitar Hero releases of the time, Guitar Hero: Van Halen allows for a full band of instruments to play, not just a guitar. Diamond Dave and the rest of the band all performed motion capture to bring their authentic stage moves to life.
The set list for Guitar Hero: Van Halen is comprised of 25 song by Van Halen and 19 other tracks from guest artists, most of which were chosen by bassist Wolfgang Van Halen (Character). All songs fronted by Sammy Hagar, Van Halen's lead singer from 1985 to 1996 were left out of the game. As with all other games in the franchise, the product is meant to promote the current touring lineup of any given band. Longtime bassist Michael Anthony was also excluded. The set list for the game is as follows:
Many gamers got their hands on a copy of the game through an offer run by Activision (Company) to help promote Guitar Hero 5 (Game), a full sequel to Guitar Hero World Tour (Game) released three months prior to Guitar Hero: Van Halen. People in the United States who purchased Guitar Hero 5 were, with the redemption of a rebate, given free copies of Guitar Hero: Van Halen which came in a cardboard sleeve with no manual. While the game was first sold in December 2009, Activision started processing rebates as soon as they received them, meaning those who filed their paperwork quickly got the game months before its official release date.
Upon its release, Guitar Hero: Van Halen was widely criticized for a number of faults. Most prominent of these was the use of an older game engine, one utilized in games such as Guitar Hero: Metallica or Guitar Hero: Smash Hits (Game) ( The game was meant for release in April 2009 which is before Guitar Hero 5 but it was delayed).