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Cauldron Keep, Gruntilda's Hideout in Banjo-Tooie, isn't just the old hag's fortress; it'll also test your Banjo-Kazooie knowledge, all while leading up to the tremendously challenging final boss.
Undeniably dream-like and surreal, Banjo-Tooie's eighth level, Cloud Cuckooland, is a floating world full of odd and creative structures to explore.
Glitter Gulch Mine is home to hardy cowboys and Chuffy the train.
Hailfire Peaks is a climate crazy world split into two halves, fire and ice. There Banjo fought the twin dragons, Chilli Billi and Chilly Willy.
The hub world for Banjo-Tooie
In Jolly Roger's Lagoon, you'll be able to enjoy the air on land, and the sights underwater.
Where evil is created, or at least where scientific experiments are conducted. Test tubes filled with pretty liquids are almost a must.
Mayahem Temple is an ancient paradise, and the first level in Banjo-Tooie.
It is the home of the shaman Mumbo Jumbo in the Banjo-Kazooie series. It appears in various worlds and allows Banjo to transform into another creature or change to Mumbo.
A peaceful mountain field, Spiral Mountain is the home of Banjo and Kazooie, along with Gruntilda and her lair.
Terrydactyland is a barren land filled with dinosaurs and cavemen alike.
Banjo-Tooie's third level, a huge hazard-filled amusement park, holds new and old enemies along with plenty of dangerous rides and attractions to complete.
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