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839: REVENGEANCE
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A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Cursed Beehives are an evil varient of the standard Beehive.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a woman.
Whole levels dedicated to the industrial theme. These levels resemble factories or other industrial areas, and are often filled with conveyor belts, tesla coils and other contraptions.
Race of placid creatures that routinely get kidnapped in the Banjo-Kazooie series. They have evil counterparts that are called MInjos.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Klang is an enemy disguised as a barrel who is found in Grunty Industries.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
The Twinklies are a group of talking Christmas tree lights
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