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Return to the roots of Gradius in this deliberately-retro re-imagining of the Gradius series for the Wii.
A PSP compilation of five Gradius games.
The sixth entry, and first straight-to-console iteration, in the fast-paced sci-fi space shooter series, Gradius V implemented 3D models and backdrops, simultaneous multiplayer, online scoreboards, "revival start," and advanced control schemes. It is the only Gradius game not developed exclusively by Konami.
A compilation for the PlayStation 2, containing both Gradius III and Gradius IV.
The fourth main installment of the Gradius series and the last one to be released in arcades.
Gradius Gaiden expounds on the Vic Viper mythos in this formerly import-exclusive shoot-em-up with four selectable ships, a customizable power-up gauge, and two-player simultaneous play.
Gradius and Gradius II on a single disc
Gradius: The Interstellar Assault is the second Gradius game for the Game Boy. It is the sequel to 1990's Nemesis and is known as Nemesis II in Japan.
This Konami-developed/Ultra Games-published horizontal space shooter, borrows the name of the European version of Gradius, as well as some elements from Gradius 1 and 2. The end product is a game that has some new content, as well as some old. This game was only released in North America and Japan.
The third installment of the Gradius series, pitting the Vic Viper against Bacterian forces yet again. It introduces the "Edit Mode" system, allowing players to fully-customize their weapon loadout.
A turn-based strategy game set in the Gradius universe and featuring some classic Gradius ships. The game is equipped with a battery back-up to store progress. It was marketed with a slogan that essentially translates to "Gradius was only a skirmish!"
The direct follow-up to Konami's arcade shoot-'em-up classic Gradius, introducing customizable Power Meters with new power-ups. It had no official release in North America for 18 years.
A side-scrolling shooter in the Gradius series. Unrelated to to Gradius 2 in the arcades, and was later ported to the Sharp X68000.
Also known as Salamander, Life Force is a spin-off of the 1985 shoot-'em-up Gradius featuring two-player multiplayer and both side-scrolling and vertical-scrolling stages.
A side scrolling arcade shoot 'em up and the first in Konami's famous series. The game became famous for its extreme difficulty and varied power-ups.
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