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Concept »
Albino Cyclopes are enormous creatures able to hurl bolts of energy at Sam. They start out as larvas(!) which can be spotted (and felt, if not careful) in the Giant Junkyard level.
Videogame bosses, generally enormous ones, that take up the entire background of the screen you fight them on, usually only extending the body parts they attack with (and for some reason, their weak point) into the foreground where the player can interact with them.
Boss battles that require defeating or eliminating the hands of the boss. They are the focus point of the battle and typically the source of the attacks against the player. The hands are generally the size of the protagonist, if not larger, and often seen floating around without arms.
These walking tanks are possibly the deadliest enemy in the Gears of War universe. They have mounted missile launchers on their backs, four Troika turrets on their wrists and are piloted by the Locust.
A Boss fight that can only be won by climbing onto the enemy.
A huge boss that often must be climbed upon to kill.
This guy was originally the boss of Doom's Episode 2, but they would become a normal enemy in Doom II. They are the most powerful enemy in the series.
One or more events from someone's past that negatively affected them. Plenty of video game characters have such pasts.
From The Legend of Zelda series, dodongos are large, lizard-like enemies that are usually found in caves and mountainous environments. They are not fond of smoke.
Some enemies require the player to destroy them from the inside. Examples include the lake boss from The Nexus boat sequence in Gears Of War 2
A gigantic variant of the famous crustacean and the subject of a popular 00s internet meme.
It is believed that Frank Herbert's Dune books were the first to popularize the concept of a giant worm that is capable of devouring a person whole without even noticing it.
A place were everything is unnaturally or naturally large compared to the protagonist.
Giants are tall humanoid beings, found in mythology and various fairy tales. They are usually portrayed as being slow-witted and quick to anger, though gentler kinds also exist.
Kaiju is the Japanese term for monster or strange beasts, commonly associated with giant monsters such as Godzilla. Kaiju appear as enemies in games, but just as often they are controlled by the player.
Limb Targeting is the ability to target specific limbs on the body with the object being either to disable the limb or kill the target faster. It may also be referred to as the "Limb System" or "Localized Damage".
Sea monsters are sea-dwelling, mythical or legendary creatures, often believed to be of immense size.
A boss that doesn't move around during battle. It will instead use other means to "reach" the player.
The Titans were the first generation of deities in Ancient Greek mythology. They were a powerful race of divine beings, ruling during the Golden Age. Their reign was ended when their progeny, the Gods, overthrew them during a bloody battle for control of the heavens.
Wigglers are enemies that look like caterpillars. They first appeared in Super Mario World, where if Mario, Luigi, or Yoshi jumped on it, the Wiggler would turn red and start running fast, as well as being able to move in the character's direction.
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