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Known as the granddaddy of the "Quick Time Event", Dragon's Lair is an interactive cartoon that lets players help guide the actions of brave knight Dirk the Daring, as he ventures through the dangerous castle of Singe the Dragon in order to rescue his beloved princess Daphne.
Miner Willy is trying to escape a 20 room cavern, with the player collecting keys by avoiding all kinds of deadly creatures and making it to the exit of each cavern before his oxygen runs out.
Nintendo's classic arcade hit. Players attempt to eliminate enemies while avoiding fireballs and collecting coins.
An action maze game where a mouse policeman has to find stolen goods in a house filled with crooked cats.
Mouser is a 1983 platformer from UPL. Players control a cat whose bride has been kidnapped by mice.
Plaque Attack is a game where you must defend teeth from junk food by shooting toothpaste at it.
David's Midnight Magic is one of a series of early digital pinball simulations that was originally released on the Apple II.
In Kickman, you are a unicycle riding clown! Your job? Catch all the balloons on your head, without dropping any.
Players navigate a haunted house in this Atari 2600 horror game.
If you lose all your lives
Popeye must win the love of Olive Oyl in three different scenarios while avoiding the nasty Bluto. His main weapon against this relentless brute are the cans of spinach that appear at the beginning of each screen.
Save the last human family and blast as many robots as you can in this classic dual-joystick shooter from Williams Electronics.
Megamania is an Atari 2600 game released in 1982 by Activision. Its TV ads featured an original song by The Tubes.
A Pac-Man clone written by John P. Shay and published by Solar Software for the Commodore 64 and Commodore 16 / PLUS 4.
Written by Dan Illowsky and Michael Abrash this game is a Pac-Man variant and sequel to Snack Attack.
A action game published by Sirius Software for the Apple II computers in which the player, in the form of a spider, has to catch and eat flies by spinning web around them.
A action game written by Mark Turmell and published by Sirius Software for the Apple II computers. The player has to maneuver a sprite to safety holes on the ground as he plummets. Floating girders can be grabbed during the free fall and obstacles such as needles and bombs have to be avoided.
A vertical-scrolling shooter hybrid released in 1982. The player controls a tire that shoots and jumps its way upward, avoiding rocks and enemies and trying to make it to the finish line.
Players control a plane and must navigate a handful of obstacles to reach the end.
In this game, written by Michael Burek and published by Sirius Software for the Apple II computers, the player must recover lost nuclear waste cannisters while avoiding mutant jellyfish and octopuses.
Players take control of a stationary cannon and attempt to shoot down enemy android paratroopers before they can raid their village.
Millipede is the 1982 sequel to Centipede, adding more enemies, ecology behavior, and more gameplay variations, as well as offensive options for the player
Q*Bert's goal is to hop around an isometric pyramid structure in order to change all the colors of the pyramid's surfaces to the same color.
An adventure game developed by Microcabin in 1982. It is also known as Takara Building Adventure.
When you lose all your lives, it doesn't matter how many times you sink the pinball
Stag-Beetle is a maze game developed by Pony Canyon for the Sharp MZ-2000.
The third entry in the Pac-Man franchise, Super Pac-Man was a departure from the gameplay of the first two titles.
Kim Kim Dan Dan was a shoot-'em-up released by dB-Soft for Sharp X1, Bandai Gundam RX-78, and Mitsubishi Multi-8.
When all lives are lost
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