- Name
- Fox Engine
- Aliases
Fox Engine
Developed in-house by Kojima Productions, this development tool will allow the studio to develop titles for multiple platforms simultaneously. The first title to be developed with this engine is Metal Gear Solid V: The Phantom Pain
Concept Images Related Pages
Comparison
Konami release a few images that show comparisons between renders using the FOX Engine, and real life pictures:
FOX Engine comparison. Which is real or FOX?
Answer: A is real; B is FOX engine.
Staff
The following are "FOX ENGINE" credited staff from the first Metal Gear Solid: Ground Zeroes trailer, shown at PAX Prime 2012 (Concept):
| Technical Director | JUNJI TAGO |
| Graphic Programmers | KUINO TAKABE |
| Animation Programmer | YUSUKE NISHIDA |
| Physics Programmer | RYUICHIRO OKAMOTO |
| Cinematic Programmer | TAKEHIRO NOMURA |
| AI Programmer | KAZUHIDE HATSUYAMA |
| Network System Programmer | MASAYUKI KOBAYASHI |
| UI Programmer | MASAO TOMOSAWA |
| Audio Programmer | KOTARO OKI |
| Editor Interface System Programmer | NORIHITO HATAKEDA |
| Asset Mgmt System Programmer | FUMITO MIYAUCHI |
Games view all →]
- Metal Gear Solid V: Ground Zeroes (Game)
- Metal Gear Solid V: The Definitive Experience (Game)
- Metal Gear Solid V: The Phantom Pain (Game)
- Metal Gear Survive (Game)
- Pro Evolution Soccer 2014 (Game)
- Pro Evolution Soccer 2015 (Game)
- Pro Evolution Soccer 2016 (Game)
- Pro Evolution Soccer 2017 (Game)
- Pro Evolution Soccer 2018 (Game)
- Pro Evolution Soccer 2019 (Game)
- Silent Hills (Game)
- eFootball PES 2020 (Game)
