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Game » consists of 1 releases. Released Oct 28, 2021
Referencing a TV show, celebrity, song, trend, historical event, etc. is one of the easiest ways to get a laugh. This can be either a throw-away gag, like the name of an achievement, or the main subject of the game.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
A portrait that conveys a character's health or other statuses via their facial expressions.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Special locations in game that allow the player to manually save their progress.
A Secret area is a place hidden that few will find unless they know where to look.
The player goes to an ordinary, seemingly benevolent small town, only to find that there are some very strange things afoot there...
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
A boss that doesn't move around during battle. It will instead use other means to "reach" the player.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Valve's counterpart to Microsoft's popular achievement system.
Usually the room before a boss battle, filled with ammo, health and other goodies for players to stock up on.
A superweapon is a structure or character with amazing powers and amazing costs. This weapon can turn the battle to its owner's side single-handedly, but is usually the most expensive and time consuming to construct.
Whether it has voice over or not, text bubbles are a way of reading the dialog that a character on screen is saying and or thinking.
It's the designer's go-to guy. If they want to steer a player in a given direction they'll lock an in game door and force the player to find a way to either unlock it or find an alternate route.
Throwing weapons include knives, shurikens, axes, darts or even explosives such as grenades and molotov cocktails.
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
You don't know how to play our game, so we'll teach you how.
Video games contain a lot of activities for players to do underwater, from exploration to combat. Sometimes games treat water as simple low gravity movement, while other games treat underwater more realistically.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
WASD, or WADS, is the most common and often the default setting to move the player character in computer games with a first or third person perspective.
A level that takes place either in or near water.
This is a place of special vulnerability. Particularly used in boss fights or when simply fighting Giant Enemy Crabs that cannot be defeated by usual means.
A room made for the sole purpose of containing a single weapon.
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