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Game » consists of 8 releases. Released 1991
A game based on the cartoon Samurai Jack.
A game based on the cartoon Samurai Jack
A compilation of the first three Ninja Gaiden titles. This version features updated visuals and music with certain drawbacks and limitations, including non-configurable controls.
A 2D side-scrolling sci-fi action game where the protagonist - and his spaceship - are able to morph into blobs of liquid metal and reach areas their solid forms cannot.
A sci-fi action shooter game that frequently switches its gameplay from platformer to top-down shooter to scrolling shoot 'em up. It's notable for its high difficulty, busy visuals and the soundtrack by Chris Hulsbeck.
Side-scrolling mech action in space and on Earth. The game is known as Assault Suits Valken in Japan and is the second game in Masaya's Assault Suits series of mech run-and-gun shooters.
Cacoma Knight is a hybrid of action and puzzle elements. At the beginning you must choose between either Jack, Jean or RB93 as your character as you compete to purify the most land
A side-scroller for the TurboGrafx-16 and Wii Virtual Console featuring the undead samurai Kagekiyo as he once again takes on his (im)mortal enemies the Genji clan.
Ninja Gaiden: Shadow is the first and only Game Boy iteration of the famed franchise. In this particular adventure, players join Ryu Hayabusa as he attempts to take down Emperor Garuda, an evil emperor bent on conquering earth.
The last of the NES Ninja Gaiden trilogy.
A Bitmap Brothers action game set in Ancient Greece. Features an innovative adaptive difficulty level that molds itself to suit the player's skill level.
The sequel to Tecmo's classic NES action-platformer enhances the gameplay of the original with new features such as the Shadow Clone powerup and a wall-climbing maneuver.
A side-scrolling, hack & slash brawler, developed by Taito. It started as an Arcade game in 1987, then moved to home computers and consoles such as the C64 and TurboGrafx-16. Its robotic protagonists used varied combos and intricate finishing moves that helped give the brawler some depth.
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