@wumbo3000: If you've ever played a tactics game before, I do recommend switching to Hard (by which I mean "restarting", sadly). Lunatic is just cheap and not even remotely fair for the first few chapters, and even after that, you basically have to grind your ass off. But Hard is quite reasonable.
Anyway, Second Seals exist if you just want to break the game completely in half and make sure each character has 5 pretty effing powerful skills. Generally, you can just level each character to 20, then use a Master Seal to promote them, then level to at least 15 in their promoted class (promoted classes gain skills at 5 and 15, so you want to stick with it until at least 15). Once they're 15+ in their promoted class, it's up to you.
- You could level them to 20, then use a Second Seal, but choose their current class over again, which keeps their current stats, but changes their level back to 1, meaning they're no longer at max XP, meaning you're free to get them to level 20 again, raising more stats in the process.
- Alternately, you can use the Second Seal to switch them to a different promoted class. As you level this new class, they will gain skills they didn't have access to as their older class. While you could switch EVERY character through EVERY possibly class they have so that by the end they have like 25 skills at their disposal, you shouldn't, because that would take FOREVER, and you can only equip 5 skills at a time on each character. With each character, use a Second Seal on them to see what other classes they can become; look up those classes on the Internet, and find out what skills you want, and choose 5 you'd like to have. Frankly, even getting a character from base class -> promoted class -> alternate promoted class will probably end up taking up a significant portion of the game, so if you want to have 5 skills from 5 different classes, that will take a long-ass time, so don't.
Anyway, you'll probably want to use Second Seals at some point, if only because you'll hit an XP cap otherwise. Note that, normally, your character's levels are: 1-20 for a base class, and for a promoted class, it essentially treats those levels as if they are levels 21-40, for the purposes of scaling XP. However, once you've used a Second Seal on a character, from then on, even if you use a Second Seal to bust them all the way back to a level 1 base class, there is a hidden level the game is remembering behind the scenes that it is adding onto the character's current level, as a way to acknowledge that he isn't really a level 1 base class because his stats are way high for that. Basically, the designers are actively discouraging you from running one character through like 6 different class changes because it really inflates the hidden level a lot as time goes on, making it take ages to gain levels. For a longer explanation of this crazy system, you can go here:
http://www.giantbomb.com/fire-emblem-awakening/3030-36394/forums/fe-awakening-class-changing-discussion-thread-1423894/
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