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The concept of establishing colonies and/or maintaining them either as resource nodes (as in civilization) or as part of the general game concept (Anno series, Colonization)
Plotting and scheming, usually for wealth or power.
When will those crazy scientists learn? Be it killer robots, invasions from outer space, sentient computers or mutations; they always seem to have the habit of leaving a big mess behind for you to clean up.
The Geth are networked AIs that reside in the Terminus Systems. They were created by the Quarians.
Husks are cybernetic, zombified corpses. The Geth create them by impaling human bodies with giant mechanical spikes, known as Dragon's Teeth to experienced Alliance soldiers.
A race of reptilian humanoids that appear in Mass Effect. The Krogan were once a proud, powerful race of warriors with an astonishingly high birthrate. Their massive numbers eventually led to a series of conflicts known as the Krogan Rebellion. The species were eventually infected with a sterilizing genetic bioweapon.
A form of level transition, mainly used in the early 90's. The act of travelling from one planet to another.
One of the council races with amphibian characteristics who are very adept at research and espionage.
Thorian Creepers are human that have completely lost control of their mind to the Thorian.
Varren are omnivorous reptilian creatures that behave in similar fashion to dogs. They are often used as attack animals by Krogan and Batarians.
A video game protagonist's enemies come from more than just the Animal and Mineral kingdoms. P-O'd plants have been battled by everyone from plumbers to the undead.
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