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Felony 11-79, known in Japan as Runabout, is an over-the-top driving game developed by Climax Entertainment (Company) and published by ASCII Entertainment (in North America) and Yanoman Games (in Japan) for the Sony PlayStation in Japan on May 23, 1997, in North America on August 31, 1997, and in Europe on December 1997.
In Felony 11-79, players drive one of various vehicles as they race the clock through urban streets and freeways in order to complete their objectives and reach the goal, causing as much havoc (or as little havoc) as they can. The game features numerous unlockable vehicles (ranging from road cars, to sports cars, to heavy-duty trucks and novelty vehicles), as well as a soundtrack composed by Japanese surf/psychedelic rock band The Surf Coasters.
The game's story involves a mysterious, yet ruthless wheelman who is contracted to retrieve three artifacts for their employer, Albert Brookmond IV, as the entrepreneur believes these artifacts (the Jade Statue, the Golden Wing, and the SIlver Staff) can be assembled as a "key" to open a mysterious casket retrieved from the City of Gold.
It later received multiple sequels with the Runabout name.
The game spans three missions across three courses and each course has multiple routes and shortcuts unlike later games in the Runabout franchise which only featured one larger city. Fuel management is key as better vehicles have varying capacities and consume it at different rates. Each course has places to fuel up so knowing shortcut and gas station locations is important.
Mission 1 begins immediately after you have retrieved the first piece of the key, the Jade Statue. As you evade the police you need to collect 5 sticks of dynamite along the narrow Chinatown streets. With that you can now blow open the gate to Michael's Estate and finally make your way through his mansion and the hotel and escape into the suburban streets.
Key Locations: Chinatown, Michael's Estate, the hotel, gas station, the tunnel, Broad Street
Mission 2 features a freeway chase where you must obtain the second piece of the key from an evading limousine. After assaulting the limo and retrieving the Golden Wing, the tables are turned and once again you must evade the police.
Key Locations: Route 39, the beach, the Endless Highway, gas station, Route 24
In Mission 3, you make your way through various Paris streets, subways and shopping centers in search for the final piece, the Silver Staff, which remains hidden in a secluded courtyard within an old statue. Smashing a phone booth at the beginning of the mission starts the timer and and begins the chase through the snaking country roads.
Key Locations: Montavo Street, the subway, Erasmus Pass, the lake, shopping center, the docks
A wheelman is only as good as the vehicle he drives. Felony 11-79 is about choosing the vehicle from your garage to tackle each of the courses and all of the alternate routes. Each vehicle has its own unique characteristics and stats that make certain ones more accustom to a specific courses terrain. Several adjustments can be made to vehicle setups to tweak handling as well. Only 4 vehicles are unlocked at the start of the game but an additional 18 can be unlocked through progressing through the main missions and meeting speed and damage requirements for each courses.
Some of these names have been changed for the Western release. For example, the "RAM" in the Japanese version was renamed to the "DRM" in the overseas version.
A 4WD pickup truck based on the Dodge Ram. It is the heaviest, largest, and most durable out of the starting vehicles, with enough power and torque to keep it up to speed.
Unlocks: When you start the game.
A sedan based on the BMW E36. The middle-of-the-road for the starting cars, with decent speed and handling.
Unlocks: When you start the game.
A city car based on the Mini Cooper (Object), this lightweight and very small car has great maneuverability on-road, but is very rough to handle off-road.
Unlocks: When you start the game.
A motorized scooter based on the Vespa. While it has barely any speed and can't hold much fuel, its very small frame makes it the easiest out of the starting cars to fit through tight shortcuts and dodge traffic.
Unlocks: When you start the game.
A compact car based on the Honda Civic SiR. Similar to the 318, but smaller and more lightweight.
Unlocks: After completing Mission 1.
A sports car based on the Acura NSX (Object). Similar to the GT5, with excellent top speed.
Unlocks: After completing Mission 1.
A sports car based on the Nissan Skyline GT-R. Similar to the NSR, with excellent acceleration and braking.
Unlocks: After completing Mission 2.
A coach bus. One of the heaviest and least maneuverable vehicles in the game. In the Japanese release, the BUS is labeled: SamTrans.
Unlocks: After completing Mission 2.
A dump truck. Similar to the BUS, but it weighs a bit less and has a slower top speed.
Unlocks: After completing Mission 3.
A stretch limousine. Although its stats are decent, its long length can make it difficult to maneuver.
Unlocks: After completing Mission 3.
A sports car based on the Mazda RX-7. Its power makes it one of the fastest AT cars in the game.
Unlocks: After completing EASY Mode within 4 minutes.
A rally car based on the Toyota Supra (Object). Although it pushes some heavy horsepower for its size, it is made for off-road driving and fares less well when on the road.
Unlocks: After completing MEDIUM Mode within 4 minutes.
A sports car based on the Lamborghini Countach (Object) / Lamborghini Diablo. Its power makes it one of the fastest MT cars in the game.
Unlocks: After completing HARD Mode within 4 minutes.
A sports coupé based on the Dodge Viper GTS (Object). Extremely high horsepower and responsive controls but isn't very durable.
Unlocks: After completing EASY Mode with a damage total higher than $1,000,000.
A roadster based on the Lotus Elise (Object). It is very lightweight with some speed to back it up.
Unlocks: After completing MEDIUM Mode with a damage total higher than $2,500,000.
A compact car based on the Volkswagen Beetle (Object). It is the smallest car (that's not an RC car or moped) in the game, making it good for dodging traffic.
Unlocks: After completing HARD Mode with a damage total higher than $2,500,000.
A garbage truck with surprisingly decent acceleration and maneuverability.
Unlocks: After doing over 180 km/h on the freeway on the Sea Side course.
A street sweeper that, while similar to the GTK, weighs almost three times as much.
Unlocks: After doing over 230 km/h on the freeway on the Sea Side course.
An open-wheeled race car based on the Williams FW19. Extremely high horsepower and acceleration makes this a very dangerous vehicle.
Unlocks: After completing the Down Town course with NO accumulated damage.
A police cruiser that is both very fast and very durable.
Unlocks: After completing the Sea Side course with NO accumulated damage.
A tank. It is the heaviest and most destructive vehicle in the game, equipped with an infinite-ammo cannon that can be fired at any time (using the Brake button).
Unlocks: After completing the Metro City course with NO accumulated damage.
A radio-controlled car (or "dash car"). Despite its incredibly low stats (making it a bit like a joke car), its very small stature can make it fit through any tiny shortcut and it has an easier time dodging traffic (making it an easier choice for unlocking the FML, PLC, and TNK).
Unlocks: After finding it in the Metro City course in the convenient store.