Duke Nukem Forever
Game » consists of 14 releases. Released Jun 14, 2011
After approximately fourteen years of development, the heavily infamous sequel to Duke Nukem 3D was finally released, in which the macho Duke must damper yet another alien invasion.
I Played Duke Nukem Forever--Was It All A Dream?
Rumors about upcoming video games are always weird to deal with. Even when you hear something and know it to be true, you usually don't know enough of the how's and why's to piece it all together. The Duke Nukem Forever/Gearbox rumors went around for a bit, and earlier this week we had them all but confirmed to us via a series of winks, nods, and knowing glances. But even once I knew that Gearbox was really going to be announcing a Duke Nukem game at PAX, I had no context... and in a tale as long and convoluted as Duke's, context is everything.
We'll look to get that context later on during an interview or two here at the Penny Arcade Expo. But in the meantime, Duke Nukem Forever is a video game, and it's being shown here in playable form via a two-level demo that sets its tone right out of the gate by putting you at a urinal and informing you that the right trigger will, in fact, "piss." Duke's not one to disappoint, so it looks like he'll go for as long as you hold down the trigger. The rest of the bathroom is also a good throwback to the interactivity of Duke Nukem 3D: the soap pump works, the sinks all function, and the mirrors are totally functional... except for the part where they're all horribly cracked.
This first sequence quickly turns into an updated re-creation of the boss fight at the end of Episode 3 in Duke 3D. After running around some tunnels and locker rooms (where you'll be able to draw on a dry erase board using the left analog stick), you'll head to a football field and fight a large Cycloid boss. He's not especially tough, but it's meant to be a prologue. After kicking the beast's tongue through the uprights, the scene pulls out, revealing that the prologue takes place on a TV in Duke's mansion, and he's playing while receiving oral service from two ladies. Classy.
From there, the demo transitions to something labelled "level 15." It opens with a driving sequence, putting Duke behind the wheel of a monster truck. If you spent any time digging through the different leaks that sprung out in the wake of the game's previous "death," you've probably seen some of this section already. After the truck runs out of gas, Duke hops out and continues on foot. This sequence appears to have been put in to let players try out a variety of weapons, including a rail gun--which seems great for shooting pig cops in their pig cop faces--and the shrink ray, which works as advertised, allowing you to stomp out tiny enemies after you blast them. The classic Duke shotgun also makes an appearance. The shooting is handled console style, with the left trigger used to aim down the sights of the gun and the right to shoot. Though the demo stations were set up with 360 controllers, the game was actually running on PCs.
Or maybe it was all some sort of beautiful dream? The notion of Duke Nukem Forever somehow continuing to be a product that now, perhaps more than ever, looks like it's actually going to be released in stores as a product you can purchase with money is extremely hard to wrap my mind around. But that's the plan. Unless this is the world's most expensive and elaborate prank, Gearbox is working on Duke Nukem Forever right now and is looking to release it in 2011 on PC and consoles.
Always bet on Duke?
Rumors about upcoming video games are always weird to deal with. Even when you hear something and know it to be true, you usually don't know enough of the how's and why's to piece it all together. The Duke Nukem Forever/Gearbox rumors went around for a bit, and earlier this week we had them all but confirmed to us via a series of winks, nods, and knowing glances. But even once I knew that Gearbox was really going to be announcing a Duke Nukem game at PAX, I had no context... and in a tale as long and convoluted as Duke's, context is everything.
We'll look to get that context later on during an interview or two here at the Penny Arcade Expo. But in the meantime, Duke Nukem Forever is a video game, and it's being shown here in playable form via a two-level demo that sets its tone right out of the gate by putting you at a urinal and informing you that the right trigger will, in fact, "piss." Duke's not one to disappoint, so it looks like he'll go for as long as you hold down the trigger. The rest of the bathroom is also a good throwback to the interactivity of Duke Nukem 3D: the soap pump works, the sinks all function, and the mirrors are totally functional... except for the part where they're all horribly cracked.
This first sequence quickly turns into an updated re-creation of the boss fight at the end of Episode 3 in Duke 3D. After running around some tunnels and locker rooms (where you'll be able to draw on a dry erase board using the left analog stick), you'll head to a football field and fight a large Cycloid boss. He's not especially tough, but it's meant to be a prologue. After kicking the beast's tongue through the uprights, the scene pulls out, revealing that the prologue takes place on a TV in Duke's mansion, and he's playing while receiving oral service from two ladies. Classy.
From there, the demo transitions to something labelled "level 15." It opens with a driving sequence, putting Duke behind the wheel of a monster truck. If you spent any time digging through the different leaks that sprung out in the wake of the game's previous "death," you've probably seen some of this section already. After the truck runs out of gas, Duke hops out and continues on foot. This sequence appears to have been put in to let players try out a variety of weapons, including a rail gun--which seems great for shooting pig cops in their pig cop faces--and the shrink ray, which works as advertised, allowing you to stomp out tiny enemies after you blast them. The classic Duke shotgun also makes an appearance. The shooting is handled console style, with the left trigger used to aim down the sights of the gun and the right to shoot. Though the demo stations were set up with 360 controllers, the game was actually running on PCs.
Or maybe it was all some sort of beautiful dream? The notion of Duke Nukem Forever somehow continuing to be a product that now, perhaps more than ever, looks like it's actually going to be released in stores as a product you can purchase with money is extremely hard to wrap my mind around. But that's the plan. Unless this is the world's most expensive and elaborate prank, Gearbox is working on Duke Nukem Forever right now and is looking to release it in 2011 on PC and consoles.
Always bet on Duke?
Soooo.... Basically it sounds as though Duke is as 90's crude as ever, and still totally irrelevant to modern day pop culture? Maybe?
Damn, it definitely sounds Duke-y. Looking forward to the level of detail that I'm failing to see in a lot of games in general.
I guess we will see now if DNF is cursed. If some crazy events take place that cause Gearbox to close their doors and they too are unable to release the game I would be willing to back the idea that DNF should never be attempted again. I don't see that actually happening but sometimes crazy things do happen. Just in case Gearbox guys, you might want to update your resumes.
This game is going to have to be fucking amazing in order to even hope to meet the hype that has gone on that past...12 years was it? I don't know, I didn't play any Duke Nukem as a kid, so whatever.
" putting you at a urinal and informing you that the right trigger will, in fact, "piss.""
" he's playing while receiving oral service from two ladies."
What a retarded game, made to be accessible only to apologists and manchildren. I hope you're better than this, Jeff.
The thing is though, is Duke is made through its sense of humor and throwback to the 90s. If you're looking at this game for new mechanics and a revolutionized genre, you're asking too much of any game. Even if it's taken a decade to make.
Can't wait to play this game, and all the people pissing and moaning about it can go fuck themselves. Every shooter in this day and age is exactly the same as all the other ones, the only difference is what gets wrapped around it, and the Duke-A-Verse is one hell of an interesting one to play in.
The only thing I'm worried about is gearbox's involvement. After them butchering the PC version of Borderlands I have zero faith in them as a company and a development house to create a quality product. I'm hoping that we won't get a repeat with this game, because I love the Duke character and I don't want to see them ruin a game I was looking forward.
So.. I guess they're making a game for the youth of the 90s then.. The guys who are mostly married and have kids and stuff.. People with no time for games, basically. This business plan is bound to work. Easily pays for the decade+ of development time.
90% of the guys who play the Gears of War and Halo series of games have only heard of Duke from odd references on game sites. The same way the youth of the 90s know of the Greatful Dead from someone's pothead dad. It's like a urban legend at this point.
I hope this thing flops in spectacular fashion. Bored with the 5 year++ development cycles. Devs spend tons of years developing a game that's on the same level or lesser than games from relatively unknown developers who spent 3 years on their game. Devs need to start making more games. Spending a hell of a long time on a game doesn't really guarantee it'll be better, so just make more games and hope for the best. Make two games in a 5 year period instead of 1, chances are one of them will sell as well as whatever one game you spent 5 years on.
" " putting you at a urinal and informing you that the right trigger will, in fact, "piss."" " he's playing while receiving oral service from two ladies." What a retarded game, made to be accessible only to apologists and manchildren. I hope you're better than this, Jeff. "I hope you know this is what Duke Nukem is famous for, right?
Randy Pitchford will announce in 2011 that the game alongside George Broussard taking lead on the project, the game is upgrading to the CryEngine 3, and that although they will be scrapping 85% of the assets, the game will only take a month to 6 weeks to finish.
" " putting you at a urinal and informing you that the right trigger will, in fact, "piss."" " he's playing while receiving oral service from two ladies." What a retarded game, made to be accessible only to apologists and manchildren. I hope you're better than this, Jeff. "
You really have no idea what Duke Nukem is about do you?
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