Duck Hunt
GAME » on 1968
An early first-person shooting arcade game developed by Sega in 1968. It resembles a first-person light-gun shooter video game, but is in fact an electro-mechanical arcade game that uses rear image projection to produce moving animations on a screen. It was also the first game with a head shot mechanic.


Overview

Released in January 1969, this was the first electronic arcade game with animated targets displayed on a screen, in contrast to earlier electro-mechanical arcade games that displayed actual physical static targets. This gave Duck Hunt the appearance of a video game, several years before the first true video games arrived in the arcades (Computer Space (Game) and Pong (Game)). Duck Hunt thus anticipated the kind of video games that would later appear in the 1970s, and was the first electronic arcade game to display a first-person perspective on a screen. Duck Hunt was later updated by Midway and re-released in January 1973.

Legacy

After Duck Hunt, Sega (Company) produced several more electro-mechanical arcade games based on the same technology, using rear image projection in a manner similar to a zoetrope to produce moving animations on a screen. In 1969, Sega released the electro-mechanical games Grand Prix, a first-person game projecting a forward-scrolling road on a screen, and Missile, a first-person vehicle combat that had a moving film strip project targets on screen and a dual-control scheme where two directional buttons move the player tank and a two-way joystick with a fire button shoots and steers missiles onto oncoming planes, which explode when hit. In 1970, the game was released in North America (Location) as S.A.M.I. That same year, Sega released Jet Rocket, a first-person combat flight sim with cockpit controls that could move the player aircraft around a landscape displayed on screen and shoot missiles onto targets that explode when hit. In 1972, Sega released their final electro-mechanical game Killer Shark, a first-person light gun game known for appearing in the 1975 film Jaws (Franchise). The game also may have influenced Nintendo (Company)'s light-gun shooters. In 1974, Nintendo (Company)'s arcade light gun shooter Wild Gunman (Game) used similar technology, but improved it even further by using full-motion video projection to display live-action cowboy opponents on screen. In 1984, Nintendo released their own video game called Duck Hunt (Game), which played more or less similarly to Sega's 1969 electro-mechanical arcade game of the same name. Duck Hunt was also the first game with a head shot mechanic. The game awarded 10 points for body shots and 15 points for head shots.

Similar Games

No games found