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Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
The spiritual successor to the Infinity Engine. This 3D engine made its appearance in the Neverwinter Nights series, and provided a toolset along with multiplayer where players could be Dungeon Masters and make their own stories and play them out with friends.
A tiered reward system usually involving players having to purchase to acquire certain rewards.
Also called a "Boob Slider", this is an interface that allows players to interactively increase or decrease the size of a character's breasts usually as a part of character creation.
The ability to change the color of a character's clothing/armor or even a vehicle's paint with or without the use of an in-game item to do so.
Bethesda's new graphics engine for their upcoming game, The Elder Scrolls V: Skyrim.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
Dashboard view puts the player in the helmet of the driver. Usually in cars or other vehicles. Most commonly in next-gen racing games and shooting games which have vehicles
The Eclipse engine was developed by BioWare for Dragon Age: Origins. It is the successor of the Odyssey Engine used in Knights of the Old Republic.
Forge is a mode in Halo 3, Halo: Reach, and Halo 4, which allows players to alter their favorite multiplayer maps and easily share them with friends and the Halo community.
A modular weapon customization interface featured in Ghost Recon: Future Soldier. The interface can be utilized with Microsoft's Kinect, or by normal controller input.
Developed by BioWare for the first Baldur's Gate game, the Infinity Engine features an isometric perspective, pre-rendered 2D backgrounds and sprite-based characters.
The Mechari are a race of sentient, mechanical beings created by the Eldan to serve and protect the Dominion. They are one of the playable races in Wildstar.
Want to make your character grow how YOU want? These games let you develop whatever skills you want at any time, in any order.
Nudity is qualified as either exposed buttocks, breasts, or genitalia or general lack of clothing. Video game nudity is largely a rarity outside of the PC market.
The successor of the Aurora Engine. Created by Bioware for Knights of the Old Republic.
In some games, total immersion is helped along by allowing players to purchase and customize their own housing.
In house game engine developed by Spiders.
Weapons can often be upgraded with new attachments, augmentations, or magical enchantments. These upgrades result in the original item being more powerful than originally intended.
User Generated Content describes any content the end user produces to add onto the content given by the developer. User Generated Content has grown in popularity, with LittleBigPlanet, Forza Motorsport 3, ModNation Racers and Spore being great examples.
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