Indie Game of the Week 410: Carto
Published
As a subtle(?) appreciator of explormers (don't worry, this week's game is not one of those) I've always held a lot of respect for the amount of thought that goes into each of those respective games' map tech. This equally applies to RPGs (especially dungeon-crawlers) and the open-world format in general too, of course, as we depend on these little cartographical conveniences to help us stay or...