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An axe from Team Fortress 2 which does two-thirds damage to enemies, unless they are on fire, in which case it guarantees a minicrit.
An unlockable weapon for the Medic class in Team Fortress 2. With every hit of a needle at an enemy it saps health at the expense of reduced health regeneration.
An unlockable for the Scout in Team Fortress 2. Atomic Punch gives the user 6 seconds of invincibility.
An unlockable watch for the Spy which grants him the ability to be cloaked indefinitely so long as he is standing still. While equipped he can no longer gain cloak power through ammo boxes and dispensers.
An unlockable for the Scout in Team Fortress 2. Crit-A-Cola gives the user an extra 35% damage buff for 6 seconds.
A community-designed secondary slot item for the Heavy in Team Fortress 2. Eating it will increase the Heavy's maximum health by 50 points for 30 seconds.
Unlockable item for the Spy. Replacement for the Invisibility Watch.
A gun that fires flares instead of standard munitions.
The Homewrecker is a melee weapon for the Pyro, contributed by the Team Fortress community.
One of the Sniper's unlockable weapons. Jarate is a jar of pee that, when thrown on an enemy, makes them susceptible to 35% more damage for a period of time. When thrown on an enemy Spy, it reveals his cloak. When thrown on an alight teammate, it extinguishes them.
A replacement Medi gun for TF2 Medic. It gives out the ability for its patient to fire constant critical hits.
Natascha is the sister weapon of Sasha the heavy machine gun primarily used by Team Fortress 2's Heavy Class.
A community-designed melee weapon for the Soldier and Demoman in Team Fortress 2. Equipping it increases the player's rate of capturing objectives (capture points and payload carts) to x2, but the player will also take 10% extra damage from bullets.
Acquired through the crafting system in Team Fortress 2. Used to create weapons, hats, as well as higher and lower grades of metal.
The Sandvich is an edible device used by the Heavy class in Valve's Team Fortress 2. Players unlock this device by completing achievements, crafting or a random drop.
An unlockable melee weapon for the Demoman. It is amongst the second batch of community contribute content to be officially added to Team Fortress 2. This weapon does 20% more damage then the demoman's regular bottle but reduces the users speed by 15%.
An item acquired through the crafting system of Team Fortress 2. Used in conjunction with other items to create weapons, or higher grades of metal.
The Spy's unlockable revolver. Can get critical hits on headshots but has a cooldown effect after every shot.
The Backburner is a weapon in Team Fortress 2 that allows the player to get 100% criticals from behind.
A bugle and war banner combo for the soldier.
A secondary weapon for the Demo added in the WAR! Update. This shield grants fire and blast damage resistance to the player when equipped and the alt-fire give the ability to quickly lunge at enemies, dealing increased melee damage in the process.
A precision replacement for the Soldier's rocket launcher
An unlockable melee-slot pickaxe for the Soldier in Team Fortress 2.
New melee weapon for the Demo added in the WAR! Update. The Eyelander is a cursed sword which desires severed heads.
An unlockable weapon for the Scout in Team Fortress 2 which replaces the Scatter Gun.
The Sniper's unlockable primary weapon. It is a bow and arrow which has the added ability to impale its victims.
An unlockable melee weapon for the Heavy class in Team Fortress 2.
An unlockable item for the Sniper that allows him to be protected from a Spy's backstab.
An unlockable replacement melee weapon for the Scout in Team Fortress 2.
A tactical replacement to the Demoman's sticky bomb launcher. For those who love traps.
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