Civilization II: Test of Time
GAME » on July 31, 1999
A turn based strategy game where you can win through technological advance, high culture or religion or through destroying your opponents.


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Overview Civilization II: Test of Time is a turn based strategy game, released in 1999,  in which you must advance your civilization to conquer the world. There are four ways in which this can be achieved, through a high level of culture or religion, through technological advance or through wiping out the other players.   

Gameplay

In the custom game you may choose the size of map, land mass, land form (Archipelago, Varied, Continents), climate (Arid, normal, wet), temperature (cool, temperate, warm) and the age of the world (3billion, 4billion, 5billion). There are then six difficulty settings; Chieftain (easiest), Warlord, Prince, King, Emperor, Deity (toughest) to choose. You can pick the number of opponents, from 3 to 7 and the level of barbarian activity (Villages, Roaming Bands, Restless Tribes, Raging Hoards). You may then choose your gender and race. You may then select the style of your cities and, if you opted to, the race of your opponents.  


Races

Romans - Irrigation, Mining & Roads. Babylonians  Germans  Egyptions  Americans  Greeks Indians - Irrigation, Mining, Bronze Working, Ceremonial Burial & Roads. Russians  Zulus  French  Aztecs  Chinese  English  Mongals  Celts  Japanese  Vikings  Spanish  Persions  Carthaginions  Sioux  


Game types

Original  Science Fictiuon  Fantasy 

Multiplayer Mode

There are a number of ways to host the multiplayer mode; a hotseat,  via dial-up networking (two-player) or an internet or network game.   

Hotseat Mode

 In this mode up to 7 human players take it in turns at a PC to advance their civ's. You can choose the type of game, the amount of time for each players turn and customize the world and your race.

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