Game Mess Mornings 05/29/24
GrubbSnax
842: The Harada Line
Giant Bombcast
The Community Spotlight 2024.05.25
GB@Nite LIVE! Tickets & Details
The Not-E3 2024 Time Zone Chart
The Community Spotlight 2024.05.18
The Community Spotlight 2024.05.11
Game » consists of 4 releases. Released Dec 05, 2006
A Palette Swap is when two or more characters share the same style sprite or character model with only minor color or cosmetic changes. Although visually similar, palette swap characters may have very different moves and personalities.
Parallax scrolling is a scrolling effect used in video game graphics, employing multiple scrolling layers to create the illusion of depth, for a pseudo-3D effect in an otherwise 2D scrolling game.
Anything that can be picked up and used temporarly. Basically any item that is optional but can be used to an advantage.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
Where a video game comes with something "exclusive" only when you Pre-Order it, sometimes from a specific location. This can be a piece of DLC or it can be something not in-game or even "exclusive" or early access to demo or beta.
Retroachievements is a community created and curated site that adds Achievements and Online Leaderboards for supported emulators and platforms like Raspberry Pi
Set of actions, that are part of a religion or traditions.
A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
The Rule of Three dictates that a certain action must be repeated three times, usually when fighting a boss battle, in order to complete an objective.
A style of action-adventure gameplay revolving around exploring a labyrinth with the necessity of locating new items and equipment to progress beyond otherwise impassable obstacles. The concept is named for its common usage in the Metroid and Castlevania franchises. While the term most commonly refers to 2D games, it can also refer to 3D games.
The ability to change shape. Humans shifting into animals is the most common type of shape shifting.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
These games are designed to be played by one person, and one person only.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
When someone takes someone else's soul or life essence. They may do it to get more health, power-ups, or just because they are just plain evil!
Souls are the spiritual essence of living things.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
A succubus is a demoness with the appearance of a beautiful woman that seduces men to steal their energy during sexual encounters.
Multiple fighters/people ganging up to fight another fight/group of fighter.
Sometimes when players beat a game, the credits sequence will end with the phrase similar to, "Thank you for playing!".
Games that are controlled partially or entirely with a touch screen.
A transformation is a different stage or form for something. Usually an upgrade.
Vampires are undead, nocturnal creatures that subsist on blood. They have superhuman powers and are sometimes able to shape-shift. They are weak against sunlight, foreign objects stuck in and left in their hearts, decapitation and sometimes holy water and crosses.
Individuals that feel compelled to hunt down Vampires and kill them.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
Werewolves are humans that can shapeshift into wolves or wolf-like creatures. They often have strength and senses that surpasses those of both humans and wolves.
Wolves are mammals closely related to dogs and are known for howling in moonlit forests and hunting in packs to pester players in numerous RPG games.
Lasting from 1939 to 1945, The second World War was a conflict between the Allies and the Axis. It was the most devastating conflict in human history.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment