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Where things get done and everything goes wrong.
The setting of the first and several subsequent Resident Evil games is utterly overrun by zombies created by the Umbrella Corporation's runaway T-virus.
Where evil is created, or at least where scientific experiments are conducted. Test tubes filled with pretty liquids are almost a must.
Setting for the first Resident Evil, where the secret mansion lab was located.
This is the mansion in which the original Resident Evil takes place. The mansion was commissioned by Ozwell E. Spencer and created by architect George Trevor. The mansion is actually a cover for a secret lab underneath it. It is destroyed by Albert Wesker.
Haunted houses are ominous places full of dread. If you dare enter, anything from flying books to hordes of zombies await you.
A room which is devoted entirely to hygiene, containing a toilet and sometimes a sink. Residential bathrooms typically have a shower or bathtub.
The dining room is a room specifically used for people to eat in. Usually contains a table, chairs, and periodically, food.
Halls, also called hallways or corridors, are areas that connect rooms. Not much happens here except people going from one room to another, but in some games the player sees little else.
A floor below ground level in buildings found in some parts of the world. A chief dwelling of zombies, ghosts and portals from hell.
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