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Concept »
A sport in which the player throws a ball down a lane in order to knock over 10 pins that are set up in a triangular shape.
Fever mode is a frantic form of bonus round, found in some puzzle or arcade games, triggered by player achievement such as reaching a required score or hitting a enemy or zone. During fever mode the player can rapidly score more points or do more damage than in regular play.
A type of stage themed around, or made entirely out of, food - often confectionery.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
A simple texture mapping graphics mode on the SNES that allows a background layer to be rotated and scaled. Many game developers used this to create faux-3D worlds and environments.
A stage or level designed around a theme of musical instruments or audio equipment. Most common in platformers, where the instruments often act as platforms, obstacles, or even enemies.
Non-pinball games featuring a level or stage that greatly resembles the interior of a pinball machine.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
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