Bo Andersson co-founded GRIN with his brother Ulf. They started out as garage developers, working from their basement. They soon expanded GRIN into a game developer with many studios all around the world. GRIN rose to fame after the announcment that the new installment in the Bionic Commando franchise would be developed by GRIN. Sadly, the three projects developed by GRIN released during the first half of 2009, were proved to be flops and GRIN had to shut down its door in August 2009.
In 2010 he updated his Linkedin profile to reflect that he is CEO of SUPERSLEDGE. At E3 2011 he and the team at his newly founded company, now named Overkill Software, revealed their first game: Payday: The Heist.
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