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Game » consists of 6 releases. Released Oct 27, 2016
An AI companion is a computer-controlled ally who follows and aids you through your adventures or who requires your protection. The AI companion's survival is often essential to game and story progression.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
A notable time delay which ignores the character/player state (like having enough mana) and prevents an ability or action from being done. This concept is common in MMORPGs, but does occur in other genres.
A non-interactive sequence within a game most often used for plot advancement.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
A mechanic in character action games where the player can pause their combo to dodge an incoming attack, then continue the combo upon completion of said dodge.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
Extreme violence pertains to excessive amounts of blood, gore, or violent acts. These include decapitation, mutilation, dismemberment, amputation, defenestration, disembowelment, torture and much more.
This concept is for games where at least one of the main characters is female.
A status effect that may increase strength and vitality at the expense of drawbacks such as poorer dexterity and reduced stamina.
A game based on an anime.
A term that can be used to refer to RPGs that focus more on the action, or brawler action games which focus on hack & slash gameplay.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Equines that go 'neigh' and tend to eat hay. Some are the stars of motion pictures. The truest of companions to many adventurers.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
This concept is for games in which at least one of the main characters is male.
Sometimes one playable character just isn't enough.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Characters that are designed to be scantily-clad.
Some games force you to try and survive as long as possible without losing, or tasks you with surviving a certain number of "waves" of enemies before granting you victory.
Whether by item or otherwise, temporary invincibility provides the user a brief moment where they are impervious to attack.
A transformation is a different stage or form for something. Usually an upgrade.
Knights in white or shiny silver armor. The term "White Knight" is often used to denote an exceptionally noble or chivalrous individual, synonymous with the similar descriptor of "Knight in Shining Armor". Despite this, not all White Knights in fiction are heroes...
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