Power Bombcast: The Skin Doesn't Quite Fit
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Game Mess Mornings 05/03/24
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Bazukas are small, pink kremlings with enormous bazookas.
When blood will splash textures on walls or floors and even roofs.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
An environmental hazard that can be exploited to inflict massive areal damage, exploding barrels are one of the most ubiquitous objects to be found in games. The most common methods of ignition include shooting and throwing. Exploding barrels are usually distinguished from the non-exploding kind by a conspicuous red tint.
Any seemingly dormant object that doesn't serve its intended purpose, as its primary function is to explode in your face.
In real life, vehicles rarely explode unless an actual explosive device is involved. Like, it almost never happens. In video games, on the other hand, cars will blow up real good with almost no encouragement.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
A terrorist organization bent on world domination.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
Splash damage is a term used in several types of games, most notably in first-person shooter and real-time strategy games, to refer to damage taken by players or objects in the area surrounding a point of weapon impact.
An alliance of nations who opposed the Axis powers in World War II. They included the USA, the United Kingdom, the USSR, France, and many others.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
Lasting from 1939 to 1945, The second World War was a conflict between the Allies and the Axis. It was the most devastating conflict in human history.
A devastating future war in many game's narratives. Some games take place in a post-World War III setting where humanity struggles to live with the consequences of WWIII, while other games are centred around preventing global warfare from ever happening.
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