Azur Lane
GAME » on May 25, 2017
Azur Lane (碧蓝航线) is a Chinese mobile game developed by Manjuu and Yongshi, published by bilibili for both iOS and Android. Service began on May 25th, 2017 for iOS and June 2nd, 2017 for Android.


Overview

Azur Lane is a side-scrolling shoot 'em up and role-playing video game set in an alternate universe where World War II was fought with anthropomorphic "ship girls," loose analogues of ships used in the real war in the form of girls with attachable heavy weaponry. Later updates to the game added post-war ships and ships from other countries such as China, France, and Italy


Release

First launched in China in May and in Japan in September 2017, Azur Lane skyrocketed in popularity, especially in Japan where the player count reportedly reached five million within four months of its release. Japanese artist Tony Taka was invited to provide official artwork for the HMS Centaur.

In March 2018, XD Global published the game in South Korea. Artwork for the Korean release was provided by the artist Nardack, but it was taken down after she refused to denounce feminism and "antisocial groups" as the company demanded in response to player complaints.

An English-language beta version of the game was opened on August 2018, and eventually led to an official release worldwide in May 2019.


Gameplay

Players entering a map can prepare up to two Fleets of six ships, each consisting of a three ship vanguard (Destroyers, Light Cruisers, and Heavy Cruisers) plus three ships providing fire support (Battleships, Battlecruisers and Aircraft Carriers). The player must engage in enough naval skirmishes on a map to draw out the enemy Boss, and defeat it in a showdown.

Each engagement costs Fuel and Ammo. Fuel acts as the general "energy" of the game, limiting how much a player can play the game if they spend too much at once. Ammo cannot be replenished until the end of the map, and each Fleet has a limited amount they can use. They can still attack without any Ammo, but their damage will be halved.

In battle, the player takes direct control of their vanguard's movements, having to dodge enemy shots and torpedoes while their characters automatically fire their own attacks at the enemy. Meanwhile, their backline can provide fire support in the form of cannon barrages or airstrikes with the push of a button when fully charged. Each battle can be controlled by AI, but they may not be as adept at dodging enemy fire.


Factions

Azur Lane Faction Real-world Equivalent
Eagle Union United States of America
Royal Navy United Kingdom
Sakura Empire Imperial Japan
Iron Blood Nazi Germany
Dragon Empery China (both ROC and PRC)
Iris Libre Free France
Vichya Dominion Vichy France
Sardegna Empire Kingdom of Italy
Northern Parliament Soviet Union

In addition to the above, there is a "Universal" faction that encompasses original ships and equipment in the game that has no equivalent in the real world, and a "META" faction of Sirens and ultra-powerful versions of existing shipgirls. Also, there are several collaboration factions as crossover events introduce new shipgirl characters from other universes:


Collaboration Factions

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