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Concept »
New addition to the Halo multiplayer system for Halo: Reach. Combines the ideas of Perks from Call of Duty 4 and Equipment from Halo 3.
Derived from the Spanish word for "little war", guerrilla warfare is waged by a small and mobile armed force against a larger, more regimented force. It typically involves the use of ambushes, sabotage, and other offensive tactics meant to overcome an enemy's greater numbers.
A feature used in many stealth games to provide the player some indication of where the enemy is searching for them.
The National Security Agency is an agency that is responsible for analyzing and gathering foreign communications and intel. The NSA is also responsible for keeping the US government's own network and communications secure.
Describes a situation where weapons and other equipment must be acquired from the environment, rather than being carried there.
Elite and specially trained/equipped military troops and law enforcement tasked with carrying out specific and dangerous/sensitive objectives beyond the remit of regular military personnel. Many games feature special forces operators or units as protagonists or enemies.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
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