**I did search to see if this thread already existed but if it does it's not attached to the achievements topic.
I love Pillars of Eternity. Normally with games I love I like to try and get all the achievements as a sort of acknowledgement that I really dig this thing and normally because they are fun too. I will not be doing this with PoE despite it being my favourite game in years. Why? Because it has the single hardest achievement I have maybe ever seen.
Behold. For those of you (the majority I bet) who look at this and say "dragons, so what?" let me explain some of this. Cilant Lîs is the tutorial zone so that just means you must finish the game with no party members. Unlike Mass Effect that doesn't mean giving up 2 or 3 support AI, it means forgoing 5 other equally powerful characters for the entire game. That's no so bad in the long term though, but the rest is where it gets harsh. Trial of Iron is an Iron-man mode. 1 save and death = deletion and Path of the Damned it's basically the hardest mode with all the optional settings set to be as hateful as possible. So you need to beat the game on the hardest setting with one character without ever dying. That's a fucking harsh feat but one that maybe, just maybe with an insane build and conservative play you could best. In fact this was one of the launch achievements (which I saw as a distant goal I might achieve in the same way a spotty teenager sees one day having a girlfriend).
The added wrinkle of having to face EVERY SINGLE ONE of the hardest fights in the game pushes the teenager's fantasy from "one day having a girlfriend" to "one day having a girlfriend who is actually [insert your most desirable famous person partner here]". Skipping those super risky super lethal fights is one of the ways to make the super-hard run at least a little manageable but making them part of the deal makes this probably the harshest achievement I've seen.
For the record this probably isn't the hardest in the sense of pure tedium, some of the stuff in WoW wins that prize, but this wins in basically being a tremendous test of will/skill but that's how I am defining hard in this case. So now that I've shared my nightmare achievement with the class, maybe share yours?
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