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A popular Attack/Defend map from Team Fortress Classic. The setting was similar to than of an old, war-torn European city.
CP_Badlands is a remake of the classic CTF_Badlands from Team Fortress Classic. Much of the map has been changed and the map type has been changed from capture the flag to control point and arena.
Badwater Basin is a Payload map in Team Fortress 2. It is a very large scale map.
Doublecross is a CTF map set in the night-time. Action centres around two bridges which span over a bottomless chasm.
Dustbowl is a popular attack/defend map in the Team Fortress franchise.
A level from the valve game Team Fortress 2. It works as follows: The blu team must capture points A and B, then they must capture C to win. Its the Red teams job to defend.
Hydro is a territory control map that is split into several different areas, and randomly chosen connection paths.
Junction is a community made map for Team Fortress 2.
Lumberyard is one of the first Team Fortress 2 maps to use the game mode, Arena. It's the first map to use an alpine theme.
One of the most popular league play Capture the Flag maps in TFC. This was a staple in almost any TFC league.
Ravine is one of the first maps in Team Fortress 2 to use the game mode, Arena.
An Arena map for Team Fortress 2 added with the Sniper/Spy update. It is the first TF2 map to include weather effects, which in this case is rain. King of the Hill and CTF versions of the map were added with the Classless Update.
This Team Fortress 2 community map was added with the Heavy update. Steel is an attack/defend in which the attacking team must capture point E. By capturing points A-D on the way it makes it easier to reach E.
Turbine is a symmetrical CTF map set inside a large industrial compound.
A popular territory capture map from Team Fortress Classic.
Well is a map in the Team Fortress franchise.
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