Something went wrong. Try again later
    Follow

    Time and Eternity

    Game » consists of 4 releases. Released Oct 11, 2012

    An anime-style Japanese RPG developed by Imageepoch for the PlayStation 3.

    Imageepoch reveal Tokitowa, "the world's first HD animation RPG".

    • 65 results
    • 1
    • 2
    Avatar image for icemael
    Icemael

    6901

    Forum Posts

    40352

    Wiki Points

    0

    Followers

    Reviews: 20

    User Lists: 20

    #1  Edited By Icemael
    http://andriasang.com/comzoi/tokitowa_details/ 

    Tokitowa, which can be translated to English as "Time and Eternity," is a PS3 RPG that's being published by Namco Bandai Games and developed by Imageepoch and animation studio Satelight. The game is produced by Kay Hirono and Kensuke Tsukanaka, has character designs from Vofan and music from Yuzo Koshiro. 
     
    The game is set in Kamuza Kingdom, a nation formed when a prince, known as the Knight King, and a magic wielding princess married. The castle town floats on the water (I'm not sure if this means it's on an island or if it's actually floating on the water like a ship). 
     
    You play as that prince whose marriage formed the Kingdom. You're 18 years old, and even though you're married, you still haven't had your first kiss. The prince is meant to be named by the player, although he does have a voice actor, Tsubasa Yonaga. 
     
    The princess's name is Toki. Toki is 16 years old and always keeps Drake, her blue colored dragon-like pet, at her side. Toki is voiced by Kana Hanazawa.


    The most interesting parts:

    One of the big early talking points for the game appears to be its animation system. The game uses hand drawn 2D animation for main characters and enemies during movement throughout the world and in battle. This isn't an approximation of hand drawn artwork using cell shading -- it's actual hand drawn art. Backgrounds and other areas appear to be 3D.


    Ryoei Mikage (CEO, Imageepoch) 
     
    Mikage said that he created this project plan long ago when he thought that he wanted to show 2D anime as is on a game system. The systems at the time were incapable of pulling this off. To get it to work on the PS3, they had to do many trials.


    Development on Tokitowa is currently 45%. In a blurb next to the percentage, a Namco Bandai PR person refers to the game as "the world's first HD animation RPG."


    Screenshots and concept art from Famitsu:
     
    No Caption Provided
    No Caption Provided
    Princess Toki and the main character, the prince:

    No Caption Provided
    No Caption Provided
    Official site: http://tokitowa.channel.or.jp/ 

    It's impossible to tell if the game's going to look any good without seeing it in motion, but it certainly has the potential to be something extraordinary. I'm really looking forward to seeing some videos!
    Avatar image for deactivated-5ff27cb4e1513
    deactivated-5ff27cb4e1513

    771

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    I'll have to keep an eye on this. I always wondered what would happen when a developer decided, "no, we're going to pour all our resources into pushing sprite art forward." Maybe this is what will happen when you do.

    Avatar image for mikegosot
    MikeGosot

    3237

    Forum Posts

    159

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #3  Edited By MikeGosot

    Well, that's fuckin' amazing.

    Avatar image for theht
    TheHT

    15998

    Forum Posts

    1562

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 9

    #4  Edited By TheHT

    Hm, too bad the art style looks generic. Nonetheless, the HD uber-sprites (cause they're technically sprites, no?) might make it stand out enough.

    Avatar image for commisar123
    Commisar123

    1957

    Forum Posts

    1368

    Wiki Points

    0

    Followers

    Reviews: 4

    User Lists: 14

    #5  Edited By Commisar123

    That combat shot actually looks pretty cool, but it seems a kinda strange feature to be pushing.

    Avatar image for make_me_mad
    Make_Me_Mad

    3229

    Forum Posts

    1007

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 11

    #6  Edited By Make_Me_Mad

    That looks and sounds pretty goddamn incredible.

    Avatar image for video_game_king
    Video_Game_King

    36563

    Forum Posts

    59080

    Wiki Points

    0

    Followers

    Reviews: 54

    User Lists: 14

    #7  Edited By Video_Game_King

    Now I'm wishing more and more that I had a PS3. I'll just have to hope that somebody MacGyvers up some PS3 emulation thing for the Vita (I am a very lazy bastard).

    Avatar image for shiftymagician
    shiftymagician

    2190

    Forum Posts

    23

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 3

    #8  Edited By shiftymagician

    I hope this turns out good for them. Always nice to see developers try their hand at forwarding 2D stuff some more in interesting ways.

    Avatar image for cloudenvy
    Cloudenvy

    5896

    Forum Posts

    8

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #9  Edited By Cloudenvy

    That is strange as hell.

    Avatar image for doctorchimp
    Doctorchimp

    4190

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #10  Edited By Doctorchimp

    I'd have to watch it in motion.

    It could either be mindblowing or really stilted.

    Avatar image for justin258
    Justin258

    16687

    Forum Posts

    26

    Wiki Points

    0

    Followers

    Reviews: 11

    User Lists: 8

    #11  Edited By Justin258

    Cool.

    Does it really require something as powerful as the PS3 (cue PC gamers giggling) to render 2D hand-drawn animation? I wouldn't think so.

    Meanwhile, just from those screenshots it looks like Dragon Quest or something of that ilk. Complete with 16 year old (married!) protagonists.

    Avatar image for jimbo
    Jimbo

    10472

    Forum Posts

    2

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #12  Edited By Jimbo

    Right, because the Knight King and the magic wielding princess wouldn't be consumating like bunnies on their floating castle town island ship or anything. Also, lol @ Knight King of Kamuza.

    Avatar image for beforet
    beforet

    3534

    Forum Posts

    47

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 2

    #13  Edited By beforet

    So direct control over actual, hand drawn anime style? I'm interested from a technical and artistic stand point because I have no idea how that would work or feel. It almost sounds as crazy, to me at least, as full control over a human in an FMV game.

    Avatar image for deactivated-5ff27cb4e1513
    deactivated-5ff27cb4e1513

    771

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    @believer258

    Cool.

    Does it really require something as powerful as the PS3 (cue PC gamers giggling) to render 2D hand-drawn animation? I wouldn't think so.

    Meanwhile, just from those screenshots it looks like Dragon Quest or something of that ilk. Complete with 16 year old (married!) protagonists.

    Sprites are actually interesting to render. What has to happen is that you have to load all of the frames of animation for something into memory, along with all of the other entities on the screen. Then you have to access that spritemap as quickly as possible to animate whatever's on the screen. Conceptually, it's simple. But when you're dealing with high-resolution images and limited memory, especially on the PS3, it becomes a lot more complicated.
    Avatar image for roborobb
    roborobb

    1096

    Forum Posts

    433

    Wiki Points

    0

    Followers

    Reviews: 4

    User Lists: 3

    #15  Edited By roborobb

    well that game's never coming out

    Avatar image for gerhabio
    Gerhabio

    1996

    Forum Posts

    29

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 8

    #16  Edited By Gerhabio

    Today, completely interactive anime, tomorrow the bottom of the sea!

    Avatar image for vonocourt
    Vonocourt

    2197

    Forum Posts

    127

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 11

    #17  Edited By Vonocourt

    So yeah, even if the art style doesn't exactly resonate much with me, I'll buy it for the novelty no question.

    Avatar image for turambar
    Turambar

    8283

    Forum Posts

    114

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #18  Edited By Turambar

    A game with Super Robot Wars animation quality but with you in direct control definitely sounds interesting.

    Avatar image for superwristbands
    SuperWristBands

    2281

    Forum Posts

    7

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #19  Edited By SuperWristBands

    I've seen a lot of different styles of "generic" anime and this is, in my opinion, the best kind of generic so I am okay with that. As for the game, well, I want it to be good but I have a bad feeling, the setup sounds kind of boring. Well, we probably wont even see this game in the west anyway.

    Avatar image for hector
    Hector

    3550

    Forum Posts

    2247

    Wiki Points

    0

    Followers

    Reviews: -1

    User Lists: 1

    #20  Edited By Hector

    Oh wow. I'm going to follow this game. I dont think no one ever has tried to get close to this art style in a video game well maybe the DBZ fighting games but that was still 3D.

    Avatar image for icemael
    Icemael

    6901

    Forum Posts

    40352

    Wiki Points

    0

    Followers

    Reviews: 20

    User Lists: 20

    #21  Edited By Icemael
    @believer258 said:

    Does it really require something as powerful as the PS3 (cue PC gamers giggling) to render 2D hand-drawn animation? I wouldn't think so.

    It makes sense. Keep in mind that the Playstation 2 had issues running Odin Sphere smoothly:
    No Caption Provided
    It's a beautiful game, but it's purely a side-scroller and uses various techniques to reduce the number of required sprite changes (for instance, much of the character animation is done using numerous independent body part sprites that move and distort without actually being replaced as in traditional sprite animation). If Imageepoch aim to truly simulate the look of an anime show with full 3D movement and everything, it's going to require way more sprites being changed way faster.
    Avatar image for brendan
    Brendan

    9414

    Forum Posts

    533

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 7

    #22  Edited By Brendan

    I'm not getting really impressed by the screen shots alone. This is a game I have to see in motion.

    Avatar image for jacksukeru
    jacksukeru

    6864

    Forum Posts

    131

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 22

    #23  Edited By jacksukeru

    @believer258 said:

    Cool.

    Does it really require something as powerful as the PS3 (cue PC gamers giggling) to render 2D hand-drawn animation? I wouldn't think so.

    Meanwhile, just from those screenshots it looks like Dragon Quest or something of that ilk. Complete with 16 year old (married!) protagonists.

    Whatever man, she told me she was 18!

    Aside from this main gimmick I can't say that the premise is very interesting, buuuut that gimmick just might be enough depending on how the final product turns out.

    Avatar image for icemael
    Icemael

    6901

    Forum Posts

    40352

    Wiki Points

    0

    Followers

    Reviews: 20

    User Lists: 20

    #24  Edited By Icemael

    The first trailer: http://www.nicovideo.jp/watch/1327479905 
     
    Very little in-game stuff -- there are some quick flashes at 0:47-0:52 and that's it. It looked pretty nice though. 
     
    http://andriasang.com/comzr9/tokitowa_trailer_debut/ 

    Nico Nico viewers were invited to ask questions. Unfortunately, they mostly asked questions that could not be answered. However, Mikage did share a few bits in his responses:

    • The game is not a turn-based RPG. It's very close to an action RPG. 
    • The game has a mix of fixed and moving cameras. 
    • The game will be released this year -- 2012. Mikage said that it probably won't take all the way until Winter. 
    • The game will be ready in time for TGS (I believe Mikage is talking about it being shown at TGS rather than being released by then).
    • The game will have download content. 
    • Mikage said that you can cheat on your wife and you can select your wife. It's possible he was joking. 
    • Asked to give a percentage completion, they said said around 20%. The basic program is done.
    Avatar image for chemin
    Chemin

    656

    Forum Posts

    14148

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 12

    #25  Edited By Chemin

    Nice. The Q&A gave some valuable insight. So the game is 20% complete, but will be released before winter this year? Well, I hope they are working hard. Hopefully this turns out to be more than the average budget JRPG we've seen a ton of this generation. Of course, they can still deliver an awesome product if they do things right. This has a few things going for it, so.

    Avatar image for gunslingerpanda
    GunslingerPanda

    5263

    Forum Posts

    40

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #26  Edited By GunslingerPanda

    I hope this ushers in a new era of HD 2D sprite games so we can get back to 2D platformers.

    Avatar image for penguindust
    penguindust

    13129

    Forum Posts

    22

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #27  Edited By penguindust

    Hope they release an international edition. Looks pretty neat, but I can't get too excited until I know it's coming to North America. Hopefully, should that come about, we'll get more information here stateside.

    Avatar image for cozmicaztaway
    cozmicaztaway

    401

    Forum Posts

    1694

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 6

    #28  Edited By cozmicaztaway

    Am I the only one who thinks the princess looks EXACTLY like Yoko from Gurren Lagann? Ok, pink/red ponytail and a rifle might not be original, but just all the stances and stuff.

    Avatar image for master_funk
    Master_Funk

    807

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    #29  Edited By Master_Funk

    Looks interesting. Hopefully stuff like this and ni no kuni will help reinvigorate jrpgs in terms of quality

    Avatar image for cloudenvy
    Cloudenvy

    5896

    Forum Posts

    8

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #30  Edited By Cloudenvy

    @Cozmicaztaway said:

    Am I the only one who thinks the princess looks EXACTLY like Yoko from Gurren Lagann? Ok, pink/red ponytail and a rifle might not be original, but just all the stances and stuff.

    The character designs are bland as hell, she simply looks like generic anime female character.

    Avatar image for valkyr
    Valkyr

    746

    Forum Posts

    1196

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 37

    #31  Edited By Valkyr

    We all know that cell shading games will look like animation next gen or the other, just look at Ni No Kuni or Naruto Ninja Storm, so it's really stupid to go bananas and waste money on a technology that will be useful only during the current gen.

    Avatar image for ace829
    Ace829

    2106

    Forum Posts

    758

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 4

    #32  Edited By Ace829

    The character designs and art style look a bit bland, but this is pretty cool. I wonder if the story will be any good.

    Avatar image for mesoian
    mesoian

    1623

    Forum Posts

    523

    Wiki Points

    0

    Followers

    Reviews: 15

    User Lists: 8

    #33  Edited By mesoian
    @Icemael: Ni No Kuni says hi. 
     
    And this game will be lucky if anyone considers bringing it to america. I can tell you right now, NamcoBandai has 0 plans. 
     
    Start your writing campaign to Atlus.
    Avatar image for icemael
    Icemael

    6901

    Forum Posts

    40352

    Wiki Points

    0

    Followers

    Reviews: 20

    User Lists: 20

    #34  Edited By Icemael
    @Mesoian: Ni No Kuni is certainly one of the better-looking anime-styled games with cel-shading, but it's hardly a game that can fool you into thinking that what you're looking at is an actual anime show.
    Avatar image for icemael
    Icemael

    6901

    Forum Posts

    40352

    Wiki Points

    0

    Followers

    Reviews: 20

    User Lists: 20

    #35  Edited By Icemael

    The first HD screenshots have been released: 
     

    No Caption Provided
    No Caption Provided
    No Caption Provided
    More here.
    Avatar image for grixxel
    Grixxel

    921

    Forum Posts

    2

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #36  Edited By Grixxel

    Does look neat.

    Avatar image for cloudenvy
    Cloudenvy

    5896

    Forum Posts

    8

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #37  Edited By Cloudenvy

    I am so concerned about how this actually looks in motion and how it looks if you pan the camera around your character.

    Avatar image for mikkaq
    MikkaQ

    10296

    Forum Posts

    52

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #38  Edited By MikkaQ

    Neat idea. Too bad that looks like the blandest thing ever.

    Avatar image for ravenlight
    Ravenlight

    8057

    Forum Posts

    12306

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #39  Edited By Ravenlight

    I guess it's pretty cool from a technical standpoint. However the character design crosses the threshold from "anime-ish game I want to play" to "balls-deep anime bullshit"

    Avatar image for ducksworth
    Ducksworth

    673

    Forum Posts

    5

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #40  Edited By Ducksworth

    Is it just me or do the characters look out of place in comparison to the environment?

    Avatar image for byterunner
    byterunner

    348

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #41  Edited By byterunner

    so...this coming to the states?

    Avatar image for icemael
    Icemael

    6901

    Forum Posts

    40352

    Wiki Points

    0

    Followers

    Reviews: 20

    User Lists: 20

    #42  Edited By Icemael
    Avatar image for evo
    EVO

    4028

    Forum Posts

    20

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    #43  Edited By EVO

    @Ducksworth said:

    Is it just me or do the characters look out of place in comparison to the environment?

    It's not just you. They shoulda gone the whole 9 yards.

    Avatar image for deegee
    DeeGee

    2193

    Forum Posts

    54

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    #44  Edited By DeeGee

    That is the most generic description for a game I have heard in my life. Drake the dragon? Really?

    Awful.

    Avatar image for icemael
    Icemael

    6901

    Forum Posts

    40352

    Wiki Points

    0

    Followers

    Reviews: 20

    User Lists: 20

    #45  Edited By Icemael

    The first trailer with substantial in-game footage:

      
    The 2D stuff looks really out of place in general, and especially when the main character is shown running around in the world. It's a shame too, because those sprites could've looked fantastic in a side-scroller or top-down game with full 2D graphics and perspective change to behind-the-back for the battle scenes.
    Avatar image for questionable
    Questionable

    674

    Forum Posts

    215

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #46  Edited By Questionable
    Avatar image for icemael
    Icemael

    6901

    Forum Posts

    40352

    Wiki Points

    0

    Followers

    Reviews: 20

    User Lists: 20

    #47  Edited By Icemael
    Avatar image for questionable
    Questionable

    674

    Forum Posts

    215

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #48  Edited By Questionable

    Wow, i was totally not expecting that!

    Avatar image for justin258
    Justin258

    16687

    Forum Posts

    26

    Wiki Points

    0

    Followers

    Reviews: 11

    User Lists: 8

    #49  Edited By Justin258

    @Icemael said:

    The first trailer with substantial in-game footage:

    The 2D stuff looks really out of place in general, and especially when the main character is shown running around in the world. It's a shame too, because those sprites could've looked fantastic in a side-scroller or top-down game with full 2D graphics and perspective change to behind-the-back for the battle scenes.

    You're right, that does look incredibly weird.

    Avatar image for ducksworth
    Ducksworth

    673

    Forum Posts

    5

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #50  Edited By Ducksworth

    That's fairly unexpected but they must have some sort of expectation for it. It looks "horrible" though, the main character looks like she's barely power walking and the world speeds by at a sprints pace. There's also just something off about they way the sprites look on top of the backgrounds, the biggest worry I have though is how the english translation will go. I can't think of a whole lot of Bamco games where voice acting is considered more than passable. The huge amount of VA and noises that the chick makes don't alleviate my worries either. Will pick up if it gets cheap, will pass with no regrets if it turns into one of those "rare" titles.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.