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Betrayal is when a person breaks the trust and faith that others have placed in them.
A common character class / archetype in role-playing games and fantasy. They are often less chivalric than your average Knight-errant, generally being depicted as either archetypal villains (such as a Dark Lord), or troubled and ruthless anti-heroes.
The ultimate enemy and primordial source of all evil. In Warhammer 40,000 and Warhammer Fantasy universe.
The act of a noble, just, or otherwise good or heroic figure becoming evil through either external manipulation or an internal shift in beliefs or desires.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
Customization in games that allow users to change various parts of their equipment or moves to fit their gaming style.
Daemons are Warp entities and servants of the Chaos Gods.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
Given that Hell totally sucks, it's not surprising that Demons are semi-constantly trying to get from there to Earth.
Diseases are medical conditions that have a negative effect on one's body. Some games revolves around a disease.
It's not just for airplanes anymore: Game mascots and MMO players alike have taken to the skies. Players can use flight to quickly navigate large levels, find hidden items, or take opponents down.
A status effect that may increase strength and vitality at the expense of drawbacks such as poorer dexterity and reduced stamina.
Greater Daemons are demonic entities and the main representatives of the four chaos gods in the Warhammer universe.
This concept involves a character of the hero archetype that at some point in the storyline, turns against the forces of good and becomes evil or is revealed to have done this in secret at some point in the past.
Special or stronger units than standard ones, usually found in strategy games. This is not necessarily the same thing as a superhero or a game's protagonist.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Rage was first seen in World of warcraft. It is required by a warrior to use some of their abilities. Rage is increased when the warrior uses some of their abilities. Rage is also used by druids who are shape-shifted into bear form.
Games designed for specific religious communities.
Revenge is an act of violence, financial ruin, or emotional torment that one person or group carries out against another, in response to some perceived wrongdoing.
Any practitioner of magic (wizard, sorcerer, mage, necromancer, etc.) who casts spells. Even unlearned scholars can throw a mean magic missile every now and then.
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