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When the player character (re)visits a certain area or location that was also present in a previous game, or visited later on in the same game, with some alterations.
A style of animation that gives games a more hand drawn look.
A group of angel-like beings said to keep watch over the world in Tales of Symphonia. It is later revealed that they are not what they seem, nor are they too fond of humans.
The Desians are an evil organization in Tales of Symphonia, comprised of half-elves who enslave humans at facilities called Human Ranches.
The Dwarven Vows are the virtues and proverbs that the dwarves of Sylvarant and Tethe'alla.
A real-time battle system used in Namco Bandai's Tales franchise.
The existence of a parallel world which can be traveled to and from, and may contain differences of varying degrees from its counterpart. Often, this concept consists of a Dark and Light World through which the player alternates.
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